Warrior · Arms · Leveling
Two-handed weapons, Overpower and Mortal Strike
Original order retained; effects and rules checked on the new tree.
Nine classes, 27 specializations, 54 routes with 51 points each. Choose a learning direction, then examine effects, prerequisites and tradeoffs.
Based on 70532 and the October 23 hotfix cache. These editorial study candidates are not gameplay-validated recommendations.
Two-handed weapons, Overpower and Mortal Strike
Original order retained; effects and rules checked on the new tree.
Two-handed weapons, Overpower and Mortal Strike
Original order retained; effects and rules checked on the new tree.
Rage generation, dual wielding and Bloodthirst
Original order retained; effects and rules checked on the new tree.
Rage generation, dual wielding and Bloodthirst
Original order retained; effects and rules checked on the new tree.
Shields, Defensive Stance and threat
Original order retained; effects and rules checked on the new tree.
Shields, Defensive Stance and threat
Original order retained; effects and rules checked on the new tree.
Holy healing, mana and Holy Shock
Original order retained; effects and rules checked on the new tree.
Holy healing, mana and Holy Shock
Original order retained; effects and rules checked on the new tree.
Blocking, shields and Righteous Fury
Original order retained; effects and rules checked on the new tree.
Blocking, shields and Righteous Fury
Original order retained; effects and rules checked on the new tree.
Seals, Judgements and melee damage
Original order retained; effects and rules checked on the new tree.
Seals, Judgements and melee damage
Original order retained; effects and rules checked on the new tree.
Pets, aspects and hunter–pet interaction
Original order retained; effects and rules checked on the new tree.
Pets, aspects and hunter–pet interaction
Original order retained; effects and rules checked on the new tree.
Shots, stings and ranged pacing
Original order retained; effects and rules checked on the new tree.
Shots, stings and ranged pacing
Original order retained; effects and rules checked on the new tree.
Traps, melee and survival conditions
Original order retained; effects and rules checked on the new tree.
Traps, melee and survival conditions
Original order retained; effects and rules checked on the new tree.
Poisons, combo points and finishers
Original order retained; effects and rules checked on the new tree.
Poisons, combo points and finishers
Original order retained; effects and rules checked on the new tree.
Weapons, energy and sustained attacks
Original order retained; effects and rules checked on the new tree.
Weapons, energy and sustained attacks
Original order retained; effects and rules checked on the new tree.
Stealth, opening attacks and control
Original order retained; effects and rules checked on the new tree.
Stealth, opening attacks and control
Original order retained; effects and rules checked on the new tree.
Shields, casting and Penance
Conflicting sections rewritten; changes are documented inside.
Shields, casting and Penance
Conflicting sections rewritten; changes are documented inside.
Healing spells, Spirit and recovery
Conflicting sections rewritten; changes are documented inside.
Healing spells, Spirit and recovery
Conflicting sections rewritten; changes are documented inside.
Shadow spells, periodic damage and form
Conflicting sections rewritten; changes are documented inside.
Shadow spells, periodic damage and form
Conflicting sections rewritten; changes are documented inside.
Elemental spells, prerequisites and burst windows
Conflicting sections rewritten; changes are documented inside.
Elemental spells, prerequisites and burst windows
Conflicting sections rewritten; changes are documented inside.
Melee, weapon imbues and spell interplay
Original order retained; effects and rules checked on the new tree.
Melee, weapon imbues and spell interplay
Original order retained; effects and rules checked on the new tree.
Healing, totems and mana recovery
Original order retained; effects and rules checked on the new tree.
Healing, totems and mana recovery
Original order retained; effects and rules checked on the new tree.
Arcane spells, mana costs and casting windows
Conflicting sections rewritten; changes are documented inside.
Arcane spells, mana costs and casting windows
Original order retained; effects and rules checked on the new tree.
Fire critical strikes, ongoing effects and procs
Conflicting sections rewritten; changes are documented inside.
Fire critical strikes, ongoing effects and procs
Conflicting sections rewritten; changes are documented inside.
Chill, frozen-target conditions and protection
Conflicting sections rewritten; changes are documented inside.
Chill, frozen-target conditions and protection
Conflicting sections rewritten; changes are documented inside.
Periodic damage, drains and curses
Original order retained; effects and rules checked on the new tree.
Periodic damage, drains and curses
Original order retained; effects and rules checked on the new tree.
Demons, sacrifice and shared bonuses
Original order retained; effects and rules checked on the new tree.
Demons, sacrifice and shared bonuses
Original order retained; effects and rules checked on the new tree.
Fire–Shadow interplay and Destruction spells
Original order retained; effects and rules checked on the new tree.
Fire–Shadow interplay and Destruction spells
Original order retained; effects and rules checked on the new tree.
Nature/Arcane spells and Moonkin Form
Original order retained; effects and rules checked on the new tree.
Nature/Arcane spells and Moonkin Form
Original order retained; effects and rules checked on the new tree.
Forms, melee resources and combo points
Original order retained; effects and rules checked on the new tree.
Forms, melee resources and combo points
Original order retained; effects and rules checked on the new tree.
Healing, ongoing recovery and shapeshifting tradeoffs
Original order retained; effects and rules checked on the new tree.
Healing, ongoing recovery and shapeshifting tradeoffs
Original order retained; effects and rules checked on the new tree.
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