Master of Deception 1/3
Begin Master of Deception with this point. This stretch stops at 3/3.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
This is the first rank; the node had no effect before this investment.
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Master of Deception 2/3
Continue Master of Deception, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Reduces the chance enemies have to detect you while in Stealth mode as if you were 2 levels higher.
Previous rank for comparison:
Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
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Master of Deception 3/3
Continue Master of Deception, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
Previous rank for comparison:
Reduces the chance enemies have to detect you while in Stealth mode as if you were 2 levels higher.
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Opportunity 1/2
Begin Opportunity with this point. This stretch stops at 2/2.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
This is the first rank; the node had no effect before this investment.
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Opportunity 2/2
Continue Opportunity, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
Previous rank for comparison:
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
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Dirty Tricks 1/2
Begin Dirty Tricks with this point. This stretch stops at 2/2.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Reduces the Energy cost of your Sap and Blind abilities by 25%.
This is the first rank; the node had no effect before this investment.
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Dirty Tricks 2/2
Continue Dirty Tricks, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Reduces the Energy cost of your Sap and Blind abilities by 50%.
Previous rank for comparison:
Reduces the Energy cost of your Sap and Blind abilities by 25%.
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Elusiveness 1/2
Begin Elusiveness with this point. This stretch stops at 2/2.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
This is the first rank; the node had no effect before this investment.
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Elusiveness 2/2
Continue Elusiveness, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
Previous rank for comparison:
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
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Improved Ambush 1/3
Begin Improved Ambush with this point. This stretch stops at 1/3.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Increases the critical strike chance of your Ambush ability by 15%.
This is the first rank; the node had no effect before this investment.
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Ghostly Strike 1/1
Begin Ghostly Strike with this point. This stretch stops at 1/1.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
This is the first rank; the node had no effect before this investment.
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Initiative 1/3
Begin Initiative with this point. This stretch stops at 3/3.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
This is the first rank; the node had no effect before this investment.
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Initiative 2/3
Continue Initiative, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
Gives you a 67% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Previous rank for comparison:
Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
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Initiative 3/3
Continue Initiative, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Previous rank for comparison:
Gives you a 67% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
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Improved Ambush 2/3
Continue Improved Ambush, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 14 points; the node is on tier 2.
Effect after this point (source text):
Increases the critical strike chance of your Ambush ability by 30%.
Previous rank for comparison:
Increases the critical strike chance of your Ambush ability by 15%.
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Premeditation 1/1
Begin Premeditation with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4.
Effect after this point (source text):
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
This is the first rank; the node had no effect before this investment.
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Serrated Blades 1/3
Begin Serrated Blades with this point. This stretch stops at 3/3.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
This is the first rank; the node had no effect before this investment.
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Serrated Blades 2/3
Continue Serrated Blades, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 17 points; the node is on tier 4.
Effect after this point (source text):
Causes your attacks to ignore 6% of your target's Armor and increases the damage dealt by your Rupture ability by 20%.
Previous rank for comparison:
Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
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Serrated Blades 3/3
Continue Serrated Blades, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 18 points; the node is on tier 4.
Effect after this point (source text):
Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Previous rank for comparison:
Causes your attacks to ignore 6% of your target's Armor and increases the damage dealt by your Rupture ability by 20%.
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Heightened Senses 1/2
Begin Heightened Senses with this point. This stretch stops at 1/2.
Before this point, this tree has 19 points; the node is on tier 4.
Effect after this point (source text):
Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
This is the first rank; the node had no effect before this investment.
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Preparation 1/1
Begin Preparation with this point. This stretch stops at 1/1.
Before this point, this tree has 20 points; the node is on tier 5.
Effect after this point (source text):
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
This is the first rank; the node had no effect before this investment.
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Hemorrhage 1/1
Begin Hemorrhage with this point. This stretch stops at 1/1.
Before this point, this tree has 21 points; the node is on tier 5. Its prerequisite Serrated Blades is complete at rank 3.
Effect after this point (source text):
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
This is the first rank; the node had no effect before this investment.
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Dirty Deeds 1/2
Begin Dirty Deeds with this point. This stretch stops at 2/2.
Before this point, this tree has 22 points; the node is on tier 5.
Effect after this point (source text):
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
This is the first rank; the node had no effect before this investment.
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Dirty Deeds 2/2
Continue Dirty Deeds, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 23 points; the node is on tier 5.
Effect after this point (source text):
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
Previous rank for comparison:
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
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Heightened Senses 2/2
Continue Heightened Senses, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 24 points; the node is on tier 4.
Effect after this point (source text):
Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
Previous rank for comparison:
Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
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Cutthroat 1/5
Begin Cutthroat with this point. This stretch stops at 5/5.
Before this point, this tree has 25 points; the node is on tier 6.
Effect after this point (source text):
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
This is the first rank; the node had no effect before this investment.
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Cutthroat 2/5
Continue Cutthroat, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 26 points; the node is on tier 6.
Effect after this point (source text):
Your Backstab has a 6% chance to cause your next Ambush within 10 sec to not require Stealth.
Previous rank for comparison:
Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
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Cutthroat 3/5
Continue Cutthroat, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 27 points; the node is on tier 6.
Effect after this point (source text):
Your Backstab has a 9% chance to cause your next Ambush within 10 sec to not require Stealth.
Previous rank for comparison:
Your Backstab has a 6% chance to cause your next Ambush within 10 sec to not require Stealth.
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Cutthroat 4/5
Continue Cutthroat, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 28 points; the node is on tier 6.
Effect after this point (source text):
Your Backstab has a 12% chance to cause your next Ambush within 10 sec to not require Stealth.
Previous rank for comparison:
Your Backstab has a 9% chance to cause your next Ambush within 10 sec to not require Stealth.
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Cutthroat 5/5
Continue Cutthroat, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 29 points; the node is on tier 6.
Effect after this point (source text):
Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
Previous rank for comparison:
Your Backstab has a 12% chance to cause your next Ambush within 10 sec to not require Stealth.
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Thousand Cuts 1/1
Begin Thousand Cuts with this point. This stretch stops at 1/1.
Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Preparation is complete at rank 1.
Effect after this point (source text):
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
This is the first rank; the node had no effect before this investment.
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Malice 1/5
Begin Malice with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Increases your critical strike chance with all attacks and Poisons by 1%.
This is the first rank; the node had no effect before this investment.
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Malice 2/5
Continue Malice, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Increases your critical strike chance with all attacks and Poisons by 2%.
Previous rank for comparison:
Increases your critical strike chance with all attacks and Poisons by 1%.
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Malice 3/5
Continue Malice, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Increases your critical strike chance with all attacks and Poisons by 3%.
Previous rank for comparison:
Increases your critical strike chance with all attacks and Poisons by 2%.
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Malice 4/5
Continue Malice, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases your critical strike chance with all attacks and Poisons by 4%.
Previous rank for comparison:
Increases your critical strike chance with all attacks and Poisons by 3%.
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Malice 5/5
Continue Malice, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases your critical strike chance with all attacks and Poisons by 5%.
Previous rank for comparison:
Increases your critical strike chance with all attacks and Poisons by 4%.
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Improved Gouge 1/3
Begin Improved Gouge with this point. This stretch stops at 3/3.
Before this point, this tree has 5 points; the node is on tier 1.
Effect after this point (source text):
Increases the duration of your Gouge ability by 0.5 sec.
This is the first rank; the node had no effect before this investment.
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Improved Gouge 2/3
Continue Improved Gouge, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 6 points; the node is on tier 1.
Effect after this point (source text):
Increases the duration of your Gouge ability by 1 sec.
Previous rank for comparison:
Increases the duration of your Gouge ability by 0.5 sec.
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Improved Gouge 3/3
Continue Improved Gouge, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 7 points; the node is on tier 1.
Effect after this point (source text):
Increases the duration of your Gouge ability by 1.5 sec.
Previous rank for comparison:
Increases the duration of your Gouge ability by 1 sec.
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Ruthlessness 1/3
Begin Ruthlessness with this point. This stretch stops at 2/3.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Gives your finishing moves a 20% chance to add a Combo Point to your target.
This is the first rank; the node had no effect before this investment.
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Ruthlessness 2/3
Continue Ruthlessness, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Gives your finishing moves a 40% chance to add a Combo Point to your target.
Previous rank for comparison:
Gives your finishing moves a 20% chance to add a Combo Point to your target.
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Relentless Strikes 1/1
Begin Relentless Strikes with this point. This stretch stops at 1/1.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
This is the first rank; the node had no effect before this investment.
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Lethality 1/5
Begin Lethality with this point. This stretch stops at 5/5.
Before this point, this tree has 11 points; the node is on tier 3. Its prerequisite Malice is complete at rank 5.
Effect after this point (source text):
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.
This is the first rank; the node had no effect before this investment.
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Lethality 2/5
Continue Lethality, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 12 points; the node is on tier 3. Its prerequisite Malice is complete at rank 5.
Effect after this point (source text):
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 8%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.
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Lethality 3/5
Continue Lethality, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 13 points; the node is on tier 3. Its prerequisite Malice is complete at rank 5.
Effect after this point (source text):
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 8%.
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Lethality 4/5
Continue Lethality, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 14 points; the node is on tier 3. Its prerequisite Malice is complete at rank 5.
Effect after this point (source text):
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 16%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.
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Lethality 5/5
Continue Lethality, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 15 points; the node is on tier 3. Its prerequisite Malice is complete at rank 5.
Effect after this point (source text):
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 16%.
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Improved Slice and Dice 1/3
Begin Improved Slice and Dice with this point. This stretch stops at 3/3.
Before this point, this tree has 16 points; the node is on tier 2.
Effect after this point (source text):
Increases the duration of your Slice and Dice ability by 15%.
This is the first rank; the node had no effect before this investment.
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Improved Slice and Dice 2/3
Continue Improved Slice and Dice, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 17 points; the node is on tier 2.
Effect after this point (source text):
Increases the duration of your Slice and Dice ability by 30%.
Previous rank for comparison:
Increases the duration of your Slice and Dice ability by 15%.
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Improved Slice and Dice 3/3
Continue Improved Slice and Dice, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 18 points; the node is on tier 2.
Effect after this point (source text):
Increases the duration of your Slice and Dice ability by 45%.
Previous rank for comparison:
Increases the duration of your Slice and Dice ability by 30%.
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Murder 1/2
Begin Murder with this point. This stretch stops at 1/2.
Before this point, this tree has 19 points; the node is on tier 2.
Effect after this point (source text):
Increases all damage dealt by 2% against Humanoid and Giant targets.
This is the first rank; the node had no effect before this investment.
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Sources and editorial method
Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.
Community source documentation70532 · 2026-10-29 · web-70532-hf20261023-a50085094762