Nature's Focus 1/5
Begin Nature's Focus with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.
This is the first rank; the node had no effect before this investment.
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Nature's Focus 2/5
Continue Nature's Focus, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane and Nature spells a 28% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.
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Nature's Focus 3/5
Continue Nature's Focus, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane and Nature spells a 42% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Arcane and Nature spells a 28% chance to not lose casting time when you take damage.
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Nature's Focus 4/5
Continue Nature's Focus, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane and Nature spells a 56% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Arcane and Nature spells a 42% chance to not lose casting time when you take damage.
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Nature's Focus 5/5
Continue Nature's Focus, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Arcane and Nature spells a 56% chance to not lose casting time when you take damage.
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Naturalist 1/5
Begin Naturalist with this point. This stretch stops at 5/5.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
This is the first rank; the node had no effect before this investment.
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Naturalist 2/5
Continue Naturalist, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.
Previous rank for comparison:
Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
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Naturalist 3/5
Continue Naturalist, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.
Previous rank for comparison:
Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.
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Naturalist 4/5
Continue Naturalist, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.
Previous rank for comparison:
Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.
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Naturalist 5/5
Continue Naturalist, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
Previous rank for comparison:
Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.
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Gift of the Earthmother 1/1
Begin Gift of the Earthmother with this point. This stretch stops at 1/1.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
This is the first rank; the node had no effect before this investment.
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Reflection 1/3
Begin Reflection with this point. This stretch stops at 3/3.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Allows 17% of your Mana regeneration to continue while casting.
This is the first rank; the node had no effect before this investment.
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Reflection 2/3
Continue Reflection, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
Allows 33% of your Mana regeneration to continue while casting.
Previous rank for comparison:
Allows 17% of your Mana regeneration to continue while casting.
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Reflection 3/3
Continue Reflection, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
Allows 50% of your Mana regeneration to continue while casting.
Previous rank for comparison:
Allows 33% of your Mana regeneration to continue while casting.
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Gift of Nature 1/5
Begin Gift of Nature with this point. This stretch stops at 1/5.
Before this point, this tree has 14 points; the node is on tier 3.
Effect after this point (source text):
Increases the effect of all your healing spells by 2%.
This is the first rank; the node had no effect before this investment.
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Swiftmend 1/1
Begin Swiftmend with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4.
Effect after this point (source text):
Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
This is the first rank; the node had no effect before this investment.
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Improved Rejuvenation 1/3
Begin Improved Rejuvenation with this point. This stretch stops at 3/3.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Increases the effect of your Rejuvenation spell by 5%.
This is the first rank; the node had no effect before this investment.
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Improved Rejuvenation 2/3
Continue Improved Rejuvenation, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 17 points; the node is on tier 4.
Effect after this point (source text):
Increases the effect of your Rejuvenation spell by 10%.
Previous rank for comparison:
Increases the effect of your Rejuvenation spell by 5%.
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Improved Rejuvenation 3/3
Continue Improved Rejuvenation, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 18 points; the node is on tier 4.
Effect after this point (source text):
Increases the effect of your Rejuvenation spell by 15%.
Previous rank for comparison:
Increases the effect of your Rejuvenation spell by 10%.
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Gift of Nature 2/5
Continue Gift of Nature, moving from rank 1 to 2. This stretch stops at 2/5.
Before this point, this tree has 19 points; the node is on tier 3.
Effect after this point (source text):
Increases the effect of all your healing spells by 4%.
Previous rank for comparison:
Increases the effect of all your healing spells by 2%.
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Nature's Swiftness 1/1
Begin Nature's Swiftness with this point. This stretch stops at 1/1.
Before this point, this tree has 20 points; the node is on tier 5. Its prerequisite Naturalist is complete at rank 5.
Effect after this point (source text):
When activated, your next Nature spell becomes an instant cast spell.
This is the first rank; the node had no effect before this investment.
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Living Spirit 1/3
Begin Living Spirit with this point. This stretch stops at 3/3.
Before this point, this tree has 21 points; the node is on tier 5.
Effect after this point (source text):
Increases your Spirit by 5%.
This is the first rank; the node had no effect before this investment.
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Living Spirit 2/3
Continue Living Spirit, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 22 points; the node is on tier 5.
Effect after this point (source text):
Increases your Spirit by 10%.
Previous rank for comparison:
Increases your Spirit by 5%.
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Living Spirit 3/3
Continue Living Spirit, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 23 points; the node is on tier 5.
Effect after this point (source text):
Increases your Spirit by 15%.
Previous rank for comparison:
Increases your Spirit by 10%.
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Gift of Nature 3/5
Continue Gift of Nature, moving from rank 2 to 3. This stretch stops at 3/5.
Before this point, this tree has 24 points; the node is on tier 3.
Effect after this point (source text):
Increases the effect of all your healing spells by 6%.
Previous rank for comparison:
Increases the effect of all your healing spells by 4%.
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Improved Regrowth 1/5
Begin Improved Regrowth with this point. This stretch stops at 5/5.
Before this point, this tree has 25 points; the node is on tier 6. Its prerequisite Improved Rejuvenation is complete at rank 3.
Effect after this point (source text):
Increases the critical effect chance of your Regrowth spell by 10%.
This is the first rank; the node had no effect before this investment.
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Improved Regrowth 2/5
Continue Improved Regrowth, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 26 points; the node is on tier 6. Its prerequisite Improved Rejuvenation is complete at rank 3.
Effect after this point (source text):
Increases the critical effect chance of your Regrowth spell by 20%.
Previous rank for comparison:
Increases the critical effect chance of your Regrowth spell by 10%.
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Improved Regrowth 3/5
Continue Improved Regrowth, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 27 points; the node is on tier 6. Its prerequisite Improved Rejuvenation is complete at rank 3.
Effect after this point (source text):
Increases the critical effect chance of your Regrowth spell by 30%.
Previous rank for comparison:
Increases the critical effect chance of your Regrowth spell by 20%.
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Improved Regrowth 4/5
Continue Improved Regrowth, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 28 points; the node is on tier 6. Its prerequisite Improved Rejuvenation is complete at rank 3.
Effect after this point (source text):
Increases the critical effect chance of your Regrowth spell by 40%.
Previous rank for comparison:
Increases the critical effect chance of your Regrowth spell by 30%.
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Improved Regrowth 5/5
Continue Improved Regrowth, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 29 points; the node is on tier 6. Its prerequisite Improved Rejuvenation is complete at rank 3.
Effect after this point (source text):
Increases the critical effect chance of your Regrowth spell by 50%.
Previous rank for comparison:
Increases the critical effect chance of your Regrowth spell by 40%.
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Wild Growth 1/1
Begin Wild Growth with this point. This stretch stops at 1/1.
Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Living Spirit is complete at rank 3.
Effect after this point (source text):
Heals the target and their party for 336 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
This is the first rank; the node had no effect before this investment.
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Improved Wrath 1/5
Begin Improved Wrath with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
This is the first rank; the node had no effect before this investment.
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Improved Wrath 2/5
Continue Improved Wrath, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Reduces the cast time of your Wrath spell by 0.2 sec and its Mana cost by 20%.
Previous rank for comparison:
Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
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Improved Wrath 3/5
Continue Improved Wrath, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Reduces the cast time of your Wrath spell by 0.3 sec and its Mana cost by 30%.
Previous rank for comparison:
Reduces the cast time of your Wrath spell by 0.2 sec and its Mana cost by 20%.
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Improved Wrath 4/5
Continue Improved Wrath, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Reduces the cast time of your Wrath spell by 0.4 sec and its Mana cost by 40%.
Previous rank for comparison:
Reduces the cast time of your Wrath spell by 0.3 sec and its Mana cost by 30%.
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Improved Wrath 5/5
Continue Improved Wrath, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
Previous rank for comparison:
Reduces the cast time of your Wrath spell by 0.4 sec and its Mana cost by 40%.
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Genesis 1/5
Begin Genesis with this point. This stretch stops at 5/5.
Before this point, this tree has 5 points; the node is on tier 1.
Effect after this point (source text):
Increases the periodic damage and healing done by your spells and abilities by 1%.
This is the first rank; the node had no effect before this investment.
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Genesis 2/5
Continue Genesis, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 6 points; the node is on tier 1.
Effect after this point (source text):
Increases the periodic damage and healing done by your spells and abilities by 2%.
Previous rank for comparison:
Increases the periodic damage and healing done by your spells and abilities by 1%.
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Genesis 3/5
Continue Genesis, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 7 points; the node is on tier 1.
Effect after this point (source text):
Increases the periodic damage and healing done by your spells and abilities by 3%.
Previous rank for comparison:
Increases the periodic damage and healing done by your spells and abilities by 2%.
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Genesis 4/5
Continue Genesis, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 8 points; the node is on tier 1.
Effect after this point (source text):
Increases the periodic damage and healing done by your spells and abilities by 4%.
Previous rank for comparison:
Increases the periodic damage and healing done by your spells and abilities by 3%.
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Genesis 5/5
Continue Genesis, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 9 points; the node is on tier 1.
Effect after this point (source text):
Increases the periodic damage and healing done by your spells and abilities by 5%.
Previous rank for comparison:
Increases the periodic damage and healing done by your spells and abilities by 4%.
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Nature's Majesty 1/2
Begin Nature's Majesty with this point. This stretch stops at 2/2.
Before this point, this tree has 10 points; the node is on tier 2.
Effect after this point (source text):
Increases your critical strike chance with spells and melee attacks by 2%.
This is the first rank; the node had no effect before this investment.
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Nature's Majesty 2/2
Continue Nature's Majesty, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 11 points; the node is on tier 2.
Effect after this point (source text):
Increases your critical strike chance with spells and melee attacks by 4%.
Previous rank for comparison:
Increases your critical strike chance with spells and melee attacks by 2%.
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Improved Moonfire 1/2
Begin Improved Moonfire with this point. This stretch stops at 2/2.
Before this point, this tree has 12 points; the node is on tier 2.
Effect after this point (source text):
Increases the damage and critical strike chance of your Moonfire spell by 5%.
This is the first rank; the node had no effect before this investment.
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Improved Moonfire 2/2
Continue Improved Moonfire, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 13 points; the node is on tier 2.
Effect after this point (source text):
Increases the damage and critical strike chance of your Moonfire spell by 10%.
Previous rank for comparison:
Increases the damage and critical strike chance of your Moonfire spell by 5%.
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Nature's Reach 1/2
Begin Nature's Reach with this point. This stretch stops at 1/2.
Before this point, this tree has 14 points; the node is on tier 2.
Effect after this point (source text):
Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
This is the first rank; the node had no effect before this investment.
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Nature's Splendor 1/1
Begin Nature's Splendor with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 3.
Effect after this point (source text):
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
This is the first rank; the node had no effect before this investment.
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Nature's Reach 2/2
Continue Nature's Reach, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 16 points; the node is on tier 2.
Effect after this point (source text):
Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Previous rank for comparison:
Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
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Moonglow 1/3
Begin Moonglow with this point. This stretch stops at 3/3.
Before this point, this tree has 17 points; the node is on tier 2.
Effect after this point (source text):
Reduces the Mana cost of your damaging spells by 8%.
This is the first rank; the node had no effect before this investment.
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Moonglow 2/3
Continue Moonglow, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 18 points; the node is on tier 2.
Effect after this point (source text):
Reduces the Mana cost of your damaging spells by 17%.
Previous rank for comparison:
Reduces the Mana cost of your damaging spells by 8%.
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Moonglow 3/3
Continue Moonglow, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 19 points; the node is on tier 2.
Effect after this point (source text):
Reduces the Mana cost of your damaging spells by 25%.
Previous rank for comparison:
Reduces the Mana cost of your damaging spells by 17%.
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Sources and editorial method
Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.
Community source documentation70532 · 2026-10-29 · web-70532-hf20261023-a50085094762