Lethal Attacks 1/5
Begin Lethal Attacks with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Increases your critical strike chance with all attacks by 1%.
This is the first rank; the node had no effect before this investment.
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Lethal Attacks 2/5
Continue Lethal Attacks, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Increases your critical strike chance with all attacks by 2%.
Previous rank for comparison:
Increases your critical strike chance with all attacks by 1%.
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Lethal Attacks 3/5
Continue Lethal Attacks, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Increases your critical strike chance with all attacks by 3%.
Previous rank for comparison:
Increases your critical strike chance with all attacks by 2%.
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Lethal Attacks 4/5
Continue Lethal Attacks, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases your critical strike chance with all attacks by 4%.
Previous rank for comparison:
Increases your critical strike chance with all attacks by 3%.
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Lethal Attacks 5/5
Continue Lethal Attacks, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases your critical strike chance with all attacks by 5%.
Previous rank for comparison:
Increases your critical strike chance with all attacks by 4%.
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Efficiency 1/5
Begin Efficiency with this point. This stretch stops at 5/5.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
This is the first rank; the node had no effect before this investment.
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Efficiency 2/5
Continue Efficiency, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
Previous rank for comparison:
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
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Efficiency 3/5
Continue Efficiency, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
Previous rank for comparison:
Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
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Efficiency 4/5
Continue Efficiency, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
Previous rank for comparison:
Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
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Efficiency 5/5
Continue Efficiency, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Previous rank for comparison:
Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
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Rapid Killing 1/2
Begin Rapid Killing with this point. This stretch stops at 2/2.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
This is the first rank; the node had no effect before this investment.
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Rapid Killing 2/2
Continue Rapid Killing, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Previous rank for comparison:
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
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Careful Aim 1/5
Begin Careful Aim with this point. This stretch stops at 3/5.
Before this point, this tree has 12 points; the node is on tier 2.
Effect after this point (source text):
Increases your Attack Power by 20% of your Intellect.
This is the first rank; the node had no effect before this investment.
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Careful Aim 2/5
Continue Careful Aim, moving from rank 1 to 2. This stretch stops at 3/5.
Before this point, this tree has 13 points; the node is on tier 2.
Effect after this point (source text):
Increases your Attack Power by 40% of your Intellect.
Previous rank for comparison:
Increases your Attack Power by 20% of your Intellect.
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Careful Aim 3/5
Continue Careful Aim, moving from rank 2 to 3. This stretch stops at 3/5.
Before this point, this tree has 14 points; the node is on tier 2.
Effect after this point (source text):
Increases your Attack Power by 60% of your Intellect.
Previous rank for comparison:
Increases your Attack Power by 40% of your Intellect.
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Trueshot Aura 1/1
Begin Trueshot Aura with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4.
Effect after this point (source text):
Increases the Ranged Attack Power of party or raid members within 45 yds by 30.
This is the first rank; the node had no effect before this investment.
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Careful Aim 4/5
Continue Careful Aim, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 16 points; the node is on tier 2.
Effect after this point (source text):
Increases your Attack Power by 80% of your Intellect.
Previous rank for comparison:
Increases your Attack Power by 60% of your Intellect.
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Careful Aim 5/5
Continue Careful Aim, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 17 points; the node is on tier 2.
Effect after this point (source text):
Increases your Attack Power by 100% of your Intellect.
Previous rank for comparison:
Increases your Attack Power by 80% of your Intellect.
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Mortal Shots 1/5
Begin Mortal Shots with this point. This stretch stops at 2/5.
Before this point, this tree has 18 points; the node is on tier 4. Its prerequisite Careful Aim is complete at rank 5.
Effect after this point (source text):
Increases the critical strike damage bonus on all ranged abilities by 6%.
This is the first rank; the node had no effect before this investment.
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Mortal Shots 2/5
Continue Mortal Shots, moving from rank 1 to 2. This stretch stops at 2/5.
Before this point, this tree has 19 points; the node is on tier 4. Its prerequisite Careful Aim is complete at rank 5.
Effect after this point (source text):
Increases the critical strike damage bonus on all ranged abilities by 12%.
Previous rank for comparison:
Increases the critical strike damage bonus on all ranged abilities by 6%.
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Scatter Shot 1/1
Begin Scatter Shot with this point. This stretch stops at 1/1.
Before this point, this tree has 20 points; the node is on tier 5.
Effect after this point (source text):
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
This is the first rank; the node had no effect before this investment.
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Rapid Recuperation 1/2
Begin Rapid Recuperation with this point. This stretch stops at 2/2.
Before this point, this tree has 21 points; the node is on tier 5. Its prerequisite Rapid Killing is complete at rank 2.
Effect after this point (source text):
Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
This is the first rank; the node had no effect before this investment.
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Rapid Recuperation 2/2
Continue Rapid Recuperation, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 22 points; the node is on tier 5. Its prerequisite Rapid Killing is complete at rank 2.
Effect after this point (source text):
Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
Previous rank for comparison:
Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
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Barrage 1/3
Begin Barrage with this point. This stretch stops at 2/3.
Before this point, this tree has 23 points; the node is on tier 5.
Effect after this point (source text):
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
This is the first rank; the node had no effect before this investment.
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Barrage 2/3
Continue Barrage, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 24 points; the node is on tier 5.
Effect after this point (source text):
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.
Previous rank for comparison:
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
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Ranged Weapon Specialization 1/5
Begin Ranged Weapon Specialization with this point. This stretch stops at 5/5.
Before this point, this tree has 25 points; the node is on tier 6.
Effect after this point (source text):
Increases the damage you deal with ranged weapons by 1%.
This is the first rank; the node had no effect before this investment.
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Ranged Weapon Specialization 2/5
Continue Ranged Weapon Specialization, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 26 points; the node is on tier 6.
Effect after this point (source text):
Increases the damage you deal with ranged weapons by 2%.
Previous rank for comparison:
Increases the damage you deal with ranged weapons by 1%.
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Ranged Weapon Specialization 3/5
Continue Ranged Weapon Specialization, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 27 points; the node is on tier 6.
Effect after this point (source text):
Increases the damage you deal with ranged weapons by 3%.
Previous rank for comparison:
Increases the damage you deal with ranged weapons by 2%.
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Ranged Weapon Specialization 4/5
Continue Ranged Weapon Specialization, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 28 points; the node is on tier 6.
Effect after this point (source text):
Increases the damage you deal with ranged weapons by 4%.
Previous rank for comparison:
Increases the damage you deal with ranged weapons by 3%.
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Ranged Weapon Specialization 5/5
Continue Ranged Weapon Specialization, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 29 points; the node is on tier 6.
Effect after this point (source text):
Increases the damage you deal with ranged weapons by 5%.
Previous rank for comparison:
Increases the damage you deal with ranged weapons by 4%.
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Sniper Shot 1/1
Begin Sniper Shot with this point. This stretch stops at 1/1.
Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Trueshot Aura is complete at rank 1.
Effect after this point (source text):
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
This is the first rank; the node had no effect before this investment.
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Endurance Training 1/5
Begin Endurance Training with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Increases the Health and Armor of your pets by 3%.
This is the first rank; the node had no effect before this investment.
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Endurance Training 2/5
Continue Endurance Training, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Increases the Health and Armor of your pets by 6%.
Previous rank for comparison:
Increases the Health and Armor of your pets by 3%.
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Endurance Training 3/5
Continue Endurance Training, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Increases the Health and Armor of your pets by 9%.
Previous rank for comparison:
Increases the Health and Armor of your pets by 6%.
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Endurance Training 4/5
Continue Endurance Training, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases the Health and Armor of your pets by 12%.
Previous rank for comparison:
Increases the Health and Armor of your pets by 9%.
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Endurance Training 5/5
Continue Endurance Training, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases the Health and Armor of your pets by 15%.
Previous rank for comparison:
Increases the Health and Armor of your pets by 12%.
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Focused Fire 1/2
Begin Focused Fire with this point. This stretch stops at 2/2.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Increases all damage you and your pet deal by 1% while your pet is active.
This is the first rank; the node had no effect before this investment.
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Focused Fire 2/2
Continue Focused Fire, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Increases all damage you and your pet deal by 2% while your pet is active.
Previous rank for comparison:
Increases all damage you and your pet deal by 1% while your pet is active.
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Pathfinding 1/2
Begin Pathfinding with this point. This stretch stops at 2/2.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
This is the first rank; the node had no effect before this investment.
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Pathfinding 2/2
Continue Pathfinding, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Previous rank for comparison:
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
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Deadly Aspects 1/5
Begin Deadly Aspects with this point. This stretch stops at 1/5.
Before this point, this tree has 9 points; the node is on tier 1.
Effect after this point (source text):
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
This is the first rank; the node had no effect before this investment.
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Bestial Swiftness 1/1
Begin Bestial Swiftness with this point. This stretch stops at 1/1.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Increases the movement speed of your pets by 30%.
This is the first rank; the node had no effect before this investment.
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Unleashed Fury 1/5
Begin Unleashed Fury with this point. This stretch stops at 5/5.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage done by your pets and hawks by 3%.
This is the first rank; the node had no effect before this investment.
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Unleashed Fury 2/5
Continue Unleashed Fury, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage done by your pets and hawks by 6%.
Previous rank for comparison:
Increases the damage done by your pets and hawks by 3%.
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Unleashed Fury 3/5
Continue Unleashed Fury, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage done by your pets and hawks by 9%.
Previous rank for comparison:
Increases the damage done by your pets and hawks by 6%.
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Unleashed Fury 4/5
Continue Unleashed Fury, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 14 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage done by your pets and hawks by 12%.
Previous rank for comparison:
Increases the damage done by your pets and hawks by 9%.
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Unleashed Fury 5/5
Continue Unleashed Fury, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 15 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage done by your pets and hawks by 15%.
Previous rank for comparison:
Increases the damage done by your pets and hawks by 12%.
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Improved Mend Pet 1/2
Begin Improved Mend Pet with this point. This stretch stops at 2/2.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
This is the first rank; the node had no effect before this investment.
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Improved Mend Pet 2/2
Continue Improved Mend Pet, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 17 points; the node is on tier 4.
Effect after this point (source text):
Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Previous rank for comparison:
Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
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Improved Revive Pet 1/2
Begin Improved Revive Pet with this point. This stretch stops at 2/2.
Before this point, this tree has 18 points; the node is on tier 2.
Effect after this point (source text):
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
This is the first rank; the node had no effect before this investment.
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Improved Revive Pet 2/2
Continue Improved Revive Pet, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 19 points; the node is on tier 2.
Effect after this point (source text):
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Previous rank for comparison:
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
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Sources and editorial method
Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.
Community source documentation70532 · 2026-10-29 · web-70532-hf20261023-a50085094762