Redoubt 1/5
Begin Redoubt with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.
This is the first rank; the node had no effect before this investment.
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Redoubt 2/5
Continue Redoubt, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Damaging melee attacks against you have a 10% chance to increase your chance to block by 8%. Lasts 10 sec or 5 blocks.
Previous rank for comparison:
Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.
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Redoubt 3/5
Continue Redoubt, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.
Previous rank for comparison:
Damaging melee attacks against you have a 10% chance to increase your chance to block by 8%. Lasts 10 sec or 5 blocks.
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Redoubt 4/5
Continue Redoubt, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Damaging melee attacks against you have a 10% chance to increase your chance to block by 16%. Lasts 10 sec or 5 blocks.
Previous rank for comparison:
Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.
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Redoubt 5/5
Continue Redoubt, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.
Previous rank for comparison:
Damaging melee attacks against you have a 10% chance to increase your chance to block by 16%. Lasts 10 sec or 5 blocks.
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Guardian's Favor 1/2
Begin Guardian's Favor with this point. This stretch stops at 2/2.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
This is the first rank; the node had no effect before this investment.
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Guardian's Favor 2/2
Continue Guardian's Favor, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
Previous rank for comparison:
Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
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Precision 1/3
Begin Precision with this point. This stretch stops at 3/3.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Improves your chance to hit by 1%.
This is the first rank; the node had no effect before this investment.
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Precision 2/3
Continue Precision, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Improves your chance to hit by 2%.
Previous rank for comparison:
Improves your chance to hit by 1%.
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Precision 3/3
Continue Precision, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Improves your chance to hit by 3%.
Previous rank for comparison:
Improves your chance to hit by 2%.
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Sacred Duty 1/2
Begin Sacred Duty with this point. This stretch stops at 2/2.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
This is the first rank; the node had no effect before this investment.
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Sacred Duty 2/2
Continue Sacred Duty, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.
Previous rank for comparison:
Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
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Improved Righteous Fury 1/3
Begin Improved Righteous Fury with this point. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
While Righteous Fury is active, all damage taken is reduced by 2%.
This is the first rank; the node had no effect before this investment.
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Improved Righteous Fury 2/3
Continue Improved Righteous Fury, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
While Righteous Fury is active, all damage taken is reduced by 4%.
Previous rank for comparison:
While Righteous Fury is active, all damage taken is reduced by 2%.
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Improved Righteous Fury 3/3
Continue Improved Righteous Fury, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 14 points; the node is on tier 3.
Effect after this point (source text):
While Righteous Fury is active, all damage taken is reduced by 6%.
Previous rank for comparison:
While Righteous Fury is active, all damage taken is reduced by 4%.
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Improved Hammer of Justice 1/3
Begin Improved Hammer of Justice with this point. This stretch stops at 3/3.
Before this point, this tree has 15 points; the node is on tier 4.
Effect after this point (source text):
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
This is the first rank; the node had no effect before this investment.
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Improved Hammer of Justice 2/3
Continue Improved Hammer of Justice, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Decreases the cooldown of your Hammer of Justice spell by 10 sec.
Previous rank for comparison:
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
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Improved Hammer of Justice 3/3
Continue Improved Hammer of Justice, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 17 points; the node is on tier 4.
Effect after this point (source text):
Decreases the cooldown of your Hammer of Justice spell by 15 sec.
Previous rank for comparison:
Decreases the cooldown of your Hammer of Justice spell by 10 sec.
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Shield Specialization 1/3
Begin Shield Specialization with this point. This stretch stops at 2/3.
Before this point, this tree has 18 points; the node is on tier 3. Its prerequisite Redoubt is complete at rank 5.
Effect after this point (source text):
Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
This is the first rank; the node had no effect before this investment.
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Shield Specialization 2/3
Continue Shield Specialization, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 19 points; the node is on tier 3. Its prerequisite Redoubt is complete at rank 5.
Effect after this point (source text):
Increases the amount of damage absorbed by your shield by 20%, and gives your blocks a 66% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Previous rank for comparison:
Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
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Templar's Bulwark 1/1
Begin Templar's Bulwark with this point. This stretch stops at 1/1.
Before this point, this tree has 20 points; the node is on tier 5.
Effect after this point (source text):
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
This is the first rank; the node had no effect before this investment.
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Shield Specialization 3/3
Continue Shield Specialization, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 21 points; the node is on tier 3. Its prerequisite Redoubt is complete at rank 5.
Effect after this point (source text):
Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Previous rank for comparison:
Increases the amount of damage absorbed by your shield by 20%, and gives your blocks a 66% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
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One-Handed Weapon Specialization 1/3
Begin One-Handed Weapon Specialization with this point. This stretch stops at 3/3.
Before this point, this tree has 22 points; the node is on tier 4.
Effect after this point (source text):
Increases the damage you deal with one-handed melee weapons by 3%.
This is the first rank; the node had no effect before this investment.
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One-Handed Weapon Specialization 2/3
Continue One-Handed Weapon Specialization, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 23 points; the node is on tier 4.
Effect after this point (source text):
Increases the damage you deal with one-handed melee weapons by 7%.
Previous rank for comparison:
Increases the damage you deal with one-handed melee weapons by 3%.
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One-Handed Weapon Specialization 3/3
Continue One-Handed Weapon Specialization, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 24 points; the node is on tier 4.
Effect after this point (source text):
Increases the damage you deal with one-handed melee weapons by 10%.
Previous rank for comparison:
Increases the damage you deal with one-handed melee weapons by 7%.
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Iron Creed 1/5
Begin Iron Creed with this point. This stretch stops at 5/5.
Before this point, this tree has 25 points; the node is on tier 6.
Effect after this point (source text):
Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
This is the first rank; the node had no effect before this investment.
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Iron Creed 2/5
Continue Iron Creed, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 26 points; the node is on tier 6.
Effect after this point (source text):
Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.
Previous rank for comparison:
Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
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Iron Creed 3/5
Continue Iron Creed, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 27 points; the node is on tier 6.
Effect after this point (source text):
Increases the threat generated by your Holy Strike ability by 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
Previous rank for comparison:
Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.
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Iron Creed 4/5
Continue Iron Creed, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 28 points; the node is on tier 6.
Effect after this point (source text):
Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.
Previous rank for comparison:
Increases the threat generated by your Holy Strike ability by 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
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Iron Creed 5/5
Continue Iron Creed, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 29 points; the node is on tier 6.
Effect after this point (source text):
Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.
Previous rank for comparison:
Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.
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Holy Shield 1/1
Begin Holy Shield with this point. This stretch stops at 1/1.
Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Templar's Bulwark is complete at rank 1.
Effect after this point (source text):
Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
This is the first rank; the node had no effect before this investment.
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Divine Intellect 1/5
Begin Divine Intellect with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Intellect by 2%.
This is the first rank; the node had no effect before this investment.
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Divine Intellect 2/5
Continue Divine Intellect, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Intellect by 4%.
Previous rank for comparison:
Increases your total Intellect by 2%.
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Divine Intellect 3/5
Continue Divine Intellect, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Intellect by 6%.
Previous rank for comparison:
Increases your total Intellect by 4%.
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Divine Intellect 4/5
Continue Divine Intellect, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Intellect by 8%.
Previous rank for comparison:
Increases your total Intellect by 6%.
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Divine Intellect 5/5
Continue Divine Intellect, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Intellect by 10%.
Previous rank for comparison:
Increases your total Intellect by 8%.
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Spiritual Focus 1/2
Begin Spiritual Focus with this point. This stretch stops at 2/2.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
This is the first rank; the node had no effect before this investment.
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Spiritual Focus 2/2
Continue Spiritual Focus, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
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Unyielding Faith 1/2
Begin Unyielding Faith with this point. This stretch stops at 2/2.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Reduces the duration of Fear and Disorient effects on you by 15%.
This is the first rank; the node had no effect before this investment.
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Unyielding Faith 2/2
Continue Unyielding Faith, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Reduces the duration of Fear and Disorient effects on you by 30%.
Previous rank for comparison:
Reduces the duration of Fear and Disorient effects on you by 15%.
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Healing Light 1/3
Begin Healing Light with this point. This stretch stops at 1/3.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
This is the first rank; the node had no effect before this investment.
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Voice of Truth 1/1
Begin Voice of Truth with this point. This stretch stops at 1/1.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Grants you immunity to Silence and Interrupt effects for 6 sec.
This is the first rank; the node had no effect before this investment.
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Reverence 1/3
Begin Reverence with this point. This stretch stops at 3/3.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Allows 10% of your Mana regeneration to continue while casting.
This is the first rank; the node had no effect before this investment.
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Reverence 2/3
Continue Reverence, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
Allows 20% of your Mana regeneration to continue while casting.
Previous rank for comparison:
Allows 10% of your Mana regeneration to continue while casting.
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Reverence 3/3
Continue Reverence, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
Allows 30% of your Mana regeneration to continue while casting.
Previous rank for comparison:
Allows 20% of your Mana regeneration to continue while casting.
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Healing Light 2/3
Continue Healing Light, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 14 points; the node is on tier 2.
Effect after this point (source text):
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 8%.
Previous rank for comparison:
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
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Healing Light 3/3
Continue Healing Light, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 15 points; the node is on tier 2.
Effect after this point (source text):
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Previous rank for comparison:
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 8%.
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Purifying Power 1/2
Begin Purifying Power with this point. This stretch stops at 2/2.
Before this point, this tree has 16 points; the node is on tier 3.
Effect after this point (source text):
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
This is the first rank; the node had no effect before this investment.
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Purifying Power 2/2
Continue Purifying Power, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 17 points; the node is on tier 3.
Effect after this point (source text):
Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Previous rank for comparison:
Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
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Divine Favor 1/1
Begin Divine Favor with this point. This stretch stops at 1/1.
Before this point, this tree has 18 points; the node is on tier 4.
Effect after this point (source text):
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
This is the first rank; the node had no effect before this investment.
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Improved Seals 1/3
Begin Improved Seals with this point. This stretch stops at 1/3.
Before this point, this tree has 19 points; the node is on tier 2.
Effect after this point (source text):
Increases the damage done by your Seals and Judgements by 5%.
This is the first rank; the node had no effect before this investment.
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Sources and editorial method
Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.
Community source documentation70532 · 2026-10-29 · web-70532-hf20261023-a50085094762