Warrior · Fury · Leveling · 70532

Understand each point before deciding whether to use it.

Rage generation, dual wielding and Bloodthirst

The leveling study direction explains progression. Talent points are not tied to character levels, and this is not a fastest-leveling claim.

What changed from the historical route

Retain the previous editorial order, with every node, rank limit, tier and prerequisite checked against 70532. Lessons use the current effects; applicability still awaits review.

A continuous route from zero, with no respec steps. Check any existing allocation first.

Back to all 54 routes

Follow this point on the talent tree

Preparing the interactive view. All 51 written steps below are also available to read directly.

Step 1 / 51

Cruelty 1/5

Begin Cruelty with this point. This stretch stops at 5/5.

Before this point, this tree has 0 points; the node is on tier 1.

Effect after this point (source text):
Improves your chance to get a critical strike with melee attacks by 1%.

This is the first rank; the node had no effect before this investment.

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Step 2 / 51

Cruelty 2/5

Continue Cruelty, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 1 points; the node is on tier 1.

Effect after this point (source text):
Improves your chance to get a critical strike with melee attacks by 2%.

Previous rank for comparison:
Improves your chance to get a critical strike with melee attacks by 1%.

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Step 3 / 51

Cruelty 3/5

Continue Cruelty, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 2 points; the node is on tier 1.

Effect after this point (source text):
Improves your chance to get a critical strike with melee attacks by 3%.

Previous rank for comparison:
Improves your chance to get a critical strike with melee attacks by 2%.

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Step 4 / 51

Cruelty 4/5

Continue Cruelty, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 3 points; the node is on tier 1.

Effect after this point (source text):
Improves your chance to get a critical strike with melee attacks by 4%.

Previous rank for comparison:
Improves your chance to get a critical strike with melee attacks by 3%.

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Step 5 / 51

Cruelty 5/5

Continue Cruelty, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 4 points; the node is on tier 1.

Effect after this point (source text):
Improves your chance to get a critical strike with melee attacks by 5%.

Previous rank for comparison:
Improves your chance to get a critical strike with melee attacks by 4%.

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Step 6 / 51

Lingering Rage 1/5

Begin Lingering Rage with this point. This stretch stops at 5/5.

Before this point, this tree has 5 points; the node is on tier 2.

Effect after this point (source text):
Increases the time before your Rage begins to decay after leaving combat by 2 sec.

This is the first rank; the node had no effect before this investment.

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Step 7 / 51

Lingering Rage 2/5

Continue Lingering Rage, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 6 points; the node is on tier 2.

Effect after this point (source text):
Increases the time before your Rage begins to decay after leaving combat by 4 sec.

Previous rank for comparison:
Increases the time before your Rage begins to decay after leaving combat by 2 sec.

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Step 8 / 51

Lingering Rage 3/5

Continue Lingering Rage, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 7 points; the node is on tier 2.

Effect after this point (source text):
Increases the time before your Rage begins to decay after leaving combat by 6 sec.

Previous rank for comparison:
Increases the time before your Rage begins to decay after leaving combat by 4 sec.

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Step 9 / 51

Lingering Rage 4/5

Continue Lingering Rage, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 8 points; the node is on tier 2.

Effect after this point (source text):
Increases the time before your Rage begins to decay after leaving combat by 8 sec.

Previous rank for comparison:
Increases the time before your Rage begins to decay after leaving combat by 6 sec.

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Step 10 / 51

Lingering Rage 5/5

Continue Lingering Rage, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 9 points; the node is on tier 2.

Effect after this point (source text):
Increases the time before your Rage begins to decay after leaving combat by 10 sec.

Previous rank for comparison:
Increases the time before your Rage begins to decay after leaving combat by 8 sec.

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Step 11 / 51

Furious Precision 1/3

Begin Furious Precision with this point. This stretch stops at 3/3.

Before this point, this tree has 10 points; the node is on tier 3.

Effect after this point (source text):
Increases your chance to hit with off-hand attacks by 4%.

This is the first rank; the node had no effect before this investment.

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Step 12 / 51

Furious Precision 2/3

Continue Furious Precision, moving from rank 1 to 2. This stretch stops at 3/3.

Before this point, this tree has 11 points; the node is on tier 3.

Effect after this point (source text):
Increases your chance to hit with off-hand attacks by 7%.

Previous rank for comparison:
Increases your chance to hit with off-hand attacks by 4%.

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Step 13 / 51

Furious Precision 3/3

Continue Furious Precision, moving from rank 2 to 3. This stretch stops at 3/3.

Before this point, this tree has 12 points; the node is on tier 3.

Effect after this point (source text):
Increases your chance to hit with off-hand attacks by 10%.

Previous rank for comparison:
Increases your chance to hit with off-hand attacks by 7%.

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Step 14 / 51

Unbridled Wrath 1/5

Begin Unbridled Wrath with this point. This stretch stops at 2/5.

Before this point, this tree has 13 points; the node is on tier 2.

Effect after this point (source text):
Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.

This is the first rank; the node had no effect before this investment.

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Step 15 / 51

Unbridled Wrath 2/5

Continue Unbridled Wrath, moving from rank 1 to 2. This stretch stops at 2/5.

Before this point, this tree has 14 points; the node is on tier 2.

Effect after this point (source text):
Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon.

Previous rank for comparison:
Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.

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Step 16 / 51

Raging Blows 1/1

Begin Raging Blows with this point. This stretch stops at 1/1.

Before this point, this tree has 15 points; the node is on tier 4.

Effect after this point (source text):
Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.

This is the first rank; the node had no effect before this investment.

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Step 17 / 51

Dual Wield Specialization 1/5

Begin Dual Wield Specialization with this point. This stretch stops at 5/5.

Before this point, this tree has 16 points; the node is on tier 4.

Effect after this point (source text):
Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.

This is the first rank; the node had no effect before this investment.

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Step 18 / 51

Dual Wield Specialization 2/5

Continue Dual Wield Specialization, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 17 points; the node is on tier 4.

Effect after this point (source text):
Increases the damage done by your off-hand weapon by 10% and the Rage generated by your off-hand attacks by 20%.

Previous rank for comparison:
Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.

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Step 19 / 51

Dual Wield Specialization 3/5

Continue Dual Wield Specialization, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 18 points; the node is on tier 4.

Effect after this point (source text):
Increases the damage done by your off-hand weapon by 15% and the Rage generated by your off-hand attacks by 30%.

Previous rank for comparison:
Increases the damage done by your off-hand weapon by 10% and the Rage generated by your off-hand attacks by 20%.

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Step 20 / 51

Dual Wield Specialization 4/5

Continue Dual Wield Specialization, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 19 points; the node is on tier 4.

Effect after this point (source text):
Increases the damage done by your off-hand weapon by 20% and the Rage generated by your off-hand attacks by 40%.

Previous rank for comparison:
Increases the damage done by your off-hand weapon by 15% and the Rage generated by your off-hand attacks by 30%.

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Step 21 / 51

Dual Wield Specialization 5/5

Continue Dual Wield Specialization, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 20 points; the node is on tier 4.

Effect after this point (source text):
Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.

Previous rank for comparison:
Increases the damage done by your off-hand weapon by 20% and the Rage generated by your off-hand attacks by 40%.

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Step 22 / 51

Death Wish 1/1

Begin Death Wish with this point. This stretch stops at 1/1.

Before this point, this tree has 21 points; the node is on tier 5.

Effect after this point (source text):
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

This is the first rank; the node had no effect before this investment.

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Step 23 / 51

Enrage 1/5

Begin Enrage with this point. This stretch stops at 3/5.

Before this point, this tree has 22 points; the node is on tier 4.

Effect after this point (source text):
Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.

This is the first rank; the node had no effect before this investment.

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Step 24 / 51

Enrage 2/5

Continue Enrage, moving from rank 1 to 2. This stretch stops at 3/5.

Before this point, this tree has 23 points; the node is on tier 4.

Effect after this point (source text):
Gives you a 30% chance to deal 4% increased Physical damage for 12 sec after being the victim of any damaging attack.

Previous rank for comparison:
Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.

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Step 25 / 51

Enrage 3/5

Continue Enrage, moving from rank 2 to 3. This stretch stops at 3/5.

Before this point, this tree has 24 points; the node is on tier 4.

Effect after this point (source text):
Gives you a 30% chance to deal 6% increased Physical damage for 12 sec after being the victim of any damaging attack.

Previous rank for comparison:
Gives you a 30% chance to deal 4% increased Physical damage for 12 sec after being the victim of any damaging attack.

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Step 26 / 51

Flurry 1/5

Begin Flurry with this point. This stretch stops at 5/5.

Before this point, this tree has 25 points; the node is on tier 6. Its prerequisite Death Wish is complete at rank 1.

Effect after this point (source text):
Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.

This is the first rank; the node had no effect before this investment.

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Step 27 / 51

Flurry 2/5

Continue Flurry, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 26 points; the node is on tier 6. Its prerequisite Death Wish is complete at rank 1.

Effect after this point (source text):
Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.

Previous rank for comparison:
Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.

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Step 28 / 51

Flurry 3/5

Continue Flurry, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 27 points; the node is on tier 6. Its prerequisite Death Wish is complete at rank 1.

Effect after this point (source text):
Increases your melee attack speed by 15% for your next 3 swings after dealing a melee critical strike.

Previous rank for comparison:
Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.

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Step 29 / 51

Flurry 4/5

Continue Flurry, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 28 points; the node is on tier 6. Its prerequisite Death Wish is complete at rank 1.

Effect after this point (source text):
Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.

Previous rank for comparison:
Increases your melee attack speed by 15% for your next 3 swings after dealing a melee critical strike.

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Step 30 / 51

Flurry 5/5

Continue Flurry, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 29 points; the node is on tier 6. Its prerequisite Death Wish is complete at rank 1.

Effect after this point (source text):
Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.

Previous rank for comparison:
Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.

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Step 31 / 51

Bloodthirst 1/1

Begin Bloodthirst with this point. This stretch stops at 1/1.

Before this point, this tree has 30 points; the node is on tier 7.

Effect after this point (source text):
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

This is the first rank; the node had no effect before this investment.

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Step 32 / 51

Enrage 4/5

Continue Enrage, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 31 points; the node is on tier 4.

Effect after this point (source text):
Gives you a 30% chance to deal 8% increased Physical damage for 12 sec after being the victim of any damaging attack.

Previous rank for comparison:
Gives you a 30% chance to deal 6% increased Physical damage for 12 sec after being the victim of any damaging attack.

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Step 33 / 51

Enrage 5/5

Continue Enrage, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 32 points; the node is on tier 4.

Effect after this point (source text):
Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.

Previous rank for comparison:
Gives you a 30% chance to deal 8% increased Physical damage for 12 sec after being the victim of any damaging attack.

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Step 34 / 51

Gore Drinker 1/2

Begin Gore Drinker with this point. This stretch stops at 2/2.

Before this point, this tree has 33 points; the node is on tier 6. Its prerequisite Enrage is complete at rank 5.

Effect after this point (source text):
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.

This is the first rank; the node had no effect before this investment.

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Step 35 / 51

Gore Drinker 2/2

Continue Gore Drinker, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 34 points; the node is on tier 6. Its prerequisite Enrage is complete at rank 5.

Effect after this point (source text):
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.

Previous rank for comparison:
Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.

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Step 36 / 51

Deflection 1/5

Begin Deflection with this point. This stretch stops at 5/5.

Before this point, this tree has 0 points; the node is on tier 1.

Effect after this point (source text):
Increases your Parry chance by 1%.

This is the first rank; the node had no effect before this investment.

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Step 37 / 51

Deflection 2/5

Continue Deflection, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 1 points; the node is on tier 1.

Effect after this point (source text):
Increases your Parry chance by 2%.

Previous rank for comparison:
Increases your Parry chance by 1%.

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Step 38 / 51

Deflection 3/5

Continue Deflection, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 2 points; the node is on tier 1.

Effect after this point (source text):
Increases your Parry chance by 3%.

Previous rank for comparison:
Increases your Parry chance by 2%.

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Step 39 / 51

Deflection 4/5

Continue Deflection, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 3 points; the node is on tier 1.

Effect after this point (source text):
Increases your Parry chance by 4%.

Previous rank for comparison:
Increases your Parry chance by 3%.

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Step 40 / 51

Deflection 5/5

Continue Deflection, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 4 points; the node is on tier 1.

Effect after this point (source text):
Increases your Parry chance by 5%.

Previous rank for comparison:
Increases your Parry chance by 4%.

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Step 41 / 51

Improved Tactical Mastery 1/5

Begin Improved Tactical Mastery with this point. This stretch stops at 5/5.

Before this point, this tree has 5 points; the node is on tier 2.

Effect after this point (source text):
Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.

This is the first rank; the node had no effect before this investment.

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Step 42 / 51

Improved Tactical Mastery 2/5

Continue Improved Tactical Mastery, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 6 points; the node is on tier 2.

Effect after this point (source text):
Tactical Mastery lets you retain up to an additional 6 Rage when you change stances.

Previous rank for comparison:
Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.

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Step 43 / 51

Improved Tactical Mastery 3/5

Continue Improved Tactical Mastery, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 7 points; the node is on tier 2.

Effect after this point (source text):
Tactical Mastery lets you retain up to an additional 9 Rage when you change stances.

Previous rank for comparison:
Tactical Mastery lets you retain up to an additional 6 Rage when you change stances.

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Step 44 / 51

Improved Tactical Mastery 4/5

Continue Improved Tactical Mastery, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 8 points; the node is on tier 2.

Effect after this point (source text):
Tactical Mastery lets you retain up to an additional 12 Rage when you change stances.

Previous rank for comparison:
Tactical Mastery lets you retain up to an additional 9 Rage when you change stances.

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Step 45 / 51

Improved Tactical Mastery 5/5

Continue Improved Tactical Mastery, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 9 points; the node is on tier 2.

Effect after this point (source text):
Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.

Previous rank for comparison:
Tactical Mastery lets you retain up to an additional 12 Rage when you change stances.

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Step 46 / 51

Anger Management 1/1

Begin Anger Management with this point. This stretch stops at 1/1.

Before this point, this tree has 10 points; the node is on tier 3. Its prerequisite Improved Tactical Mastery is complete at rank 5.

Effect after this point (source text):
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

This is the first rank; the node had no effect before this investment.

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Step 47 / 51

Improved Overpower 1/2

Begin Improved Overpower with this point. This stretch stops at 2/2.

Before this point, this tree has 11 points; the node is on tier 2.

Effect after this point (source text):
Increases the critical strike chance of your Overpower ability by 25%.

This is the first rank; the node had no effect before this investment.

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Step 48 / 51

Improved Overpower 2/2

Continue Improved Overpower, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 12 points; the node is on tier 2.

Effect after this point (source text):
Increases the critical strike chance of your Overpower ability by 50%.

Previous rank for comparison:
Increases the critical strike chance of your Overpower ability by 25%.

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Step 49 / 51

Improved Charge 1/2

Begin Improved Charge with this point. This stretch stops at 2/2.

Before this point, this tree has 13 points; the node is on tier 2.

Effect after this point (source text):
Increases the Rage generated by your Charge ability by 3.

This is the first rank; the node had no effect before this investment.

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Step 50 / 51

Improved Charge 2/2

Continue Improved Charge, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 14 points; the node is on tier 2.

Effect after this point (source text):
Increases the Rage generated by your Charge ability by 6.

Previous rank for comparison:
Increases the Rage generated by your Charge ability by 3.

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Step 51 / 51

Improved Rend 1/3

Begin Improved Rend with this point. This stretch stops at 1/3.

Before this point, this tree has 15 points; the node is on tier 1.

Effect after this point (source text):
Increases the Bleed damage done by your Rend ability by 12%.

This is the first rank; the node had no effect before this investment.

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Sources and editorial method

Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.

Community source documentation

70532 · 2026-10-29 · web-70532-hf20261023-a50085094762

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