Twilight Focus 1/3
Begin Twilight Focus with this point. This stretch stops at 3/3.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Gives your spells a 23% chance to not lose casting time when you take damage.
This is the first rank; the node had no effect before this investment.
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Twilight Focus 2/3
Continue Twilight Focus, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Gives your spells a 47% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your spells a 23% chance to not lose casting time when you take damage.
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Twilight Focus 3/3
Continue Twilight Focus, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Gives your spells a 70% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your spells a 47% chance to not lose casting time when you take damage.
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Improved Renew 1/3
Begin Improved Renew with this point. This stretch stops at 2/3.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount healed by your Renew spell by 5%.
This is the first rank; the node had no effect before this investment.
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Improved Renew 2/3
Continue Improved Renew, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount healed by your Renew spell by 10%.
Previous rank for comparison:
Increases the amount healed by your Renew spell by 5%.
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Spell Warding 1/5
Begin Spell Warding with this point. This stretch stops at 5/5.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Reduces all spell damage taken by 2%.
This is the first rank; the node had no effect before this investment.
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Spell Warding 2/5
Continue Spell Warding, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Reduces all spell damage taken by 4%.
Previous rank for comparison:
Reduces all spell damage taken by 2%.
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Spell Warding 3/5
Continue Spell Warding, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Reduces all spell damage taken by 6%.
Previous rank for comparison:
Reduces all spell damage taken by 4%.
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Spell Warding 4/5
Continue Spell Warding, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Reduces all spell damage taken by 8%.
Previous rank for comparison:
Reduces all spell damage taken by 6%.
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Spell Warding 5/5
Continue Spell Warding, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Reduces all spell damage taken by 10%.
Previous rank for comparison:
Reduces all spell damage taken by 8%.
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Holy Nova 1/1
Begin Holy Nova with this point. This stretch stops at 1/1.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat.
This is the first rank; the node had no effect before this investment.
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Blessed Recovery 1/3
Begin Blessed Recovery with this point. This stretch stops at 3/3.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
This is the first rank; the node had no effect before this investment.
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Blessed Recovery 2/3
Continue Blessed Recovery, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 17% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Previous rank for comparison:
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
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Blessed Recovery 3/3
Continue Blessed Recovery, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Previous rank for comparison:
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 17% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
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Holy Specialization 1/5
Begin Holy Specialization with this point. This stretch stops at 1/5.
Before this point, this tree has 14 points; the node is on tier 1.
Effect after this point (source text):
Increases the critical effect chance of your Holy spells by 1%.
This is the first rank; the node had no effect before this investment.
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Binding Heal 1/1
Begin Binding Heal with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4.
Effect after this point (source text):
Heals a friendly target and the caster for 235 to 286. Low threat.
This is the first rank; the node had no effect before this investment.
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Holy Reach 1/2
Begin Holy Reach with this point. This stretch stops at 2/2.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
This is the first rank; the node had no effect before this investment.
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Holy Reach 2/2
Continue Holy Reach, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 17 points; the node is on tier 4.
Effect after this point (source text):
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Previous rank for comparison:
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
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Improved Healing 1/3
Begin Improved Healing with this point. This stretch stops at 2/3.
Before this point, this tree has 18 points; the node is on tier 4.
Effect after this point (source text):
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
This is the first rank; the node had no effect before this investment.
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Improved Healing 2/3
Continue Improved Healing, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 19 points; the node is on tier 4.
Effect after this point (source text):
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 10%.
Previous rank for comparison:
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
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Spirit of Redemption 1/1
Begin Spirit of Redemption with this point. This stretch stops at 1/1.
Before this point, this tree has 20 points; the node is on tier 5.
Effect after this point (source text):
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
This is the first rank; the node had no effect before this investment.
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Spiritual Guidance 1/5
Begin Spiritual Guidance with this point. This stretch stops at 4/5.
Before this point, this tree has 21 points; the node is on tier 5.
Effect after this point (source text):
Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
This is the first rank; the node had no effect before this investment.
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Spiritual Guidance 2/5
Continue Spiritual Guidance, moving from rank 1 to 2. This stretch stops at 4/5.
Before this point, this tree has 22 points; the node is on tier 5.
Effect after this point (source text):
Increases your spell healing by up to 10% of your total Spirit and your spell damage by up to 3% of your total Spirit.
Previous rank for comparison:
Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
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Spiritual Guidance 3/5
Continue Spiritual Guidance, moving from rank 2 to 3. This stretch stops at 4/5.
Before this point, this tree has 23 points; the node is on tier 5.
Effect after this point (source text):
Increases your spell healing by up to 15% of your total Spirit and your spell damage by up to 5% of your total Spirit.
Previous rank for comparison:
Increases your spell healing by up to 10% of your total Spirit and your spell damage by up to 3% of your total Spirit.
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Spiritual Guidance 4/5
Continue Spiritual Guidance, moving from rank 3 to 4. This stretch stops at 4/5.
Before this point, this tree has 24 points; the node is on tier 5.
Effect after this point (source text):
Increases your spell healing by up to 20% of your total Spirit and your spell damage by up to 6% of your total Spirit.
Previous rank for comparison:
Increases your spell healing by up to 15% of your total Spirit and your spell damage by up to 5% of your total Spirit.
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Spiritual Healing 1/3
Begin Spiritual Healing with this point. This stretch stops at 3/3.
Before this point, this tree has 25 points; the node is on tier 6.
Effect after this point (source text):
Increases the amount healed by your spells by 3%.
This is the first rank; the node had no effect before this investment.
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Spiritual Healing 2/3
Continue Spiritual Healing, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 26 points; the node is on tier 6.
Effect after this point (source text):
Increases the amount healed by your spells by 7%.
Previous rank for comparison:
Increases the amount healed by your spells by 3%.
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Spiritual Healing 3/3
Continue Spiritual Healing, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 27 points; the node is on tier 6.
Effect after this point (source text):
Increases the amount healed by your spells by 10%.
Previous rank for comparison:
Increases the amount healed by your spells by 7%.
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Litany of Light 1/2
Begin Litany of Light with this point. This stretch stops at 2/2.
Before this point, this tree has 28 points; the node is on tier 5.
Effect after this point (source text):
When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
This is the first rank; the node had no effect before this investment.
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Litany of Light 2/2
Continue Litany of Light, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 29 points; the node is on tier 5.
Effect after this point (source text):
When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Previous rank for comparison:
When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
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Prayer of Mending 1/1
Begin Prayer of Mending with this point. This stretch stops at 1/1.
Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Spirit of Redemption is complete at rank 1.
Effect after this point (source text):
Places a spell on the target that heals them for (172 + 42.9% of healing power) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
This is the first rank; the node had no effect before this investment.
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Twin Disciplines 1/5
Begin Twin Disciplines with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage and healing of your instant cast spells by 1%.
This is the first rank; the node had no effect before this investment.
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Twin Disciplines 2/5
Continue Twin Disciplines, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage and healing of your instant cast spells by 2%.
Previous rank for comparison:
Increases the damage and healing of your instant cast spells by 1%.
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Twin Disciplines 3/5
Continue Twin Disciplines, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage and healing of your instant cast spells by 3%.
Previous rank for comparison:
Increases the damage and healing of your instant cast spells by 2%.
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Twin Disciplines 4/5
Continue Twin Disciplines, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage and healing of your instant cast spells by 4%.
Previous rank for comparison:
Increases the damage and healing of your instant cast spells by 3%.
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Twin Disciplines 5/5
Continue Twin Disciplines, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage and healing of your instant cast spells by 5%.
Previous rank for comparison:
Increases the damage and healing of your instant cast spells by 4%.
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Martyrdom 1/2
Begin Martyrdom with this point. This stretch stops at 2/2.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
This is the first rank; the node had no effect before this investment.
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Martyrdom 2/2
Continue Martyrdom, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Previous rank for comparison:
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
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Silent Resolve 1/3
Begin Silent Resolve with this point. This stretch stops at 3/3.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
This is the first rank; the node had no effect before this investment.
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Silent Resolve 2/3
Continue Silent Resolve, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Reduces the threat generated by your spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.
Previous rank for comparison:
Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
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Silent Resolve 3/3
Continue Silent Resolve, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Previous rank for comparison:
Reduces the threat generated by your spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.
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Inner Focus 1/1
Begin Inner Focus with this point. This stretch stops at 1/1.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
This is the first rank; the node had no effect before this investment.
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Improved Power Word: Shield 1/3
Begin Improved Power Word: Shield with this point. This stretch stops at 3/3.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage absorbed by your Power Word: Shield by 7%.
This is the first rank; the node had no effect before this investment.
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Improved Power Word: Shield 2/3
Continue Improved Power Word: Shield, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage absorbed by your Power Word: Shield by 14%.
Previous rank for comparison:
Increases the damage absorbed by your Power Word: Shield by 7%.
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Improved Power Word: Shield 3/3
Continue Improved Power Word: Shield, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage absorbed by your Power Word: Shield by 20%.
Previous rank for comparison:
Increases the damage absorbed by your Power Word: Shield by 14%.
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Meditation 1/3
Begin Meditation with this point. This stretch stops at 1/3.
Before this point, this tree has 14 points; the node is on tier 3.
Effect after this point (source text):
Allows 17% of your Mana regeneration to continue while casting.
This is the first rank; the node had no effect before this investment.
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Soul Warding 1/1
Begin Soul Warding with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4. Its prerequisite Improved Power Word: Shield is complete at rank 3.
Effect after this point (source text):
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
This is the first rank; the node had no effect before this investment.
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Meditation 2/3
Continue Meditation, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 16 points; the node is on tier 3.
Effect after this point (source text):
Allows 33% of your Mana regeneration to continue while casting.
Previous rank for comparison:
Allows 17% of your Mana regeneration to continue while casting.
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Meditation 3/3
Continue Meditation, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 17 points; the node is on tier 3.
Effect after this point (source text):
Allows 50% of your Mana regeneration to continue while casting.
Previous rank for comparison:
Allows 33% of your Mana regeneration to continue while casting.
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Improved Mana Burn 1/2
Begin Improved Mana Burn with this point. This stretch stops at 2/2.
Before this point, this tree has 18 points; the node is on tier 4.
Effect after this point (source text):
Reduces the casting time of your Mana Burn spell by 0.5 sec.
This is the first rank; the node had no effect before this investment.
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Improved Mana Burn 2/2
Continue Improved Mana Burn, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 19 points; the node is on tier 4.
Effect after this point (source text):
Reduces the casting time of your Mana Burn spell by 1 sec.
Previous rank for comparison:
Reduces the casting time of your Mana Burn spell by 0.5 sec.
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Sources and editorial method
Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.
Community source documentation70532 · 2026-10-29 · web-70532-hf20261023-a50085094762