Hunter · Beast Mastery · Leveling · 70532

Understand each point before deciding whether to use it.

Pets, aspects and hunter–pet interaction

The leveling study direction explains progression. Talent points are not tied to character levels, and this is not a fastest-leveling claim.

What changed from the historical route

Retain the previous editorial order, with every node, rank limit, tier and prerequisite checked against 70532. Lessons use the current effects; applicability still awaits review.

A continuous route from zero, with no respec steps. Check any existing allocation first.

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Preparing the interactive view. All 51 written steps below are also available to read directly.

Step 1 / 51

Endurance Training 1/5

Begin Endurance Training with this point. This stretch stops at 5/5.

Before this point, this tree has 0 points; the node is on tier 1.

Effect after this point (source text):
Increases the Health and Armor of your pets by 3%.

This is the first rank; the node had no effect before this investment.

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Step 2 / 51

Endurance Training 2/5

Continue Endurance Training, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 1 points; the node is on tier 1.

Effect after this point (source text):
Increases the Health and Armor of your pets by 6%.

Previous rank for comparison:
Increases the Health and Armor of your pets by 3%.

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Step 3 / 51

Endurance Training 3/5

Continue Endurance Training, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 2 points; the node is on tier 1.

Effect after this point (source text):
Increases the Health and Armor of your pets by 9%.

Previous rank for comparison:
Increases the Health and Armor of your pets by 6%.

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Step 4 / 51

Endurance Training 4/5

Continue Endurance Training, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 3 points; the node is on tier 1.

Effect after this point (source text):
Increases the Health and Armor of your pets by 12%.

Previous rank for comparison:
Increases the Health and Armor of your pets by 9%.

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Step 5 / 51

Endurance Training 5/5

Continue Endurance Training, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 4 points; the node is on tier 1.

Effect after this point (source text):
Increases the Health and Armor of your pets by 15%.

Previous rank for comparison:
Increases the Health and Armor of your pets by 12%.

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Step 6 / 51

Focused Fire 1/2

Begin Focused Fire with this point. This stretch stops at 2/2.

Before this point, this tree has 5 points; the node is on tier 2.

Effect after this point (source text):
Increases all damage you and your pet deal by 1% while your pet is active.

This is the first rank; the node had no effect before this investment.

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Step 7 / 51

Focused Fire 2/2

Continue Focused Fire, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 6 points; the node is on tier 2.

Effect after this point (source text):
Increases all damage you and your pet deal by 2% while your pet is active.

Previous rank for comparison:
Increases all damage you and your pet deal by 1% while your pet is active.

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Step 8 / 51

Pathfinding 1/2

Begin Pathfinding with this point. This stretch stops at 2/2.

Before this point, this tree has 7 points; the node is on tier 2.

Effect after this point (source text):
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.

This is the first rank; the node had no effect before this investment.

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Step 9 / 51

Pathfinding 2/2

Continue Pathfinding, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 8 points; the node is on tier 2.

Effect after this point (source text):
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

Previous rank for comparison:
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.

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Step 10 / 51

Deadly Aspects 1/5

Begin Deadly Aspects with this point. This stretch stops at 1/5.

Before this point, this tree has 9 points; the node is on tier 1.

Effect after this point (source text):
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.

This is the first rank; the node had no effect before this investment.

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Step 11 / 51

Bestial Swiftness 1/1

Begin Bestial Swiftness with this point. This stretch stops at 1/1.

Before this point, this tree has 10 points; the node is on tier 3.

Effect after this point (source text):
Increases the movement speed of your pets by 30%.

This is the first rank; the node had no effect before this investment.

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Step 12 / 51

Unleashed Fury 1/5

Begin Unleashed Fury with this point. This stretch stops at 4/5.

Before this point, this tree has 11 points; the node is on tier 3.

Effect after this point (source text):
Increases the damage done by your pets and hawks by 3%.

This is the first rank; the node had no effect before this investment.

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Step 13 / 51

Unleashed Fury 2/5

Continue Unleashed Fury, moving from rank 1 to 2. This stretch stops at 4/5.

Before this point, this tree has 12 points; the node is on tier 3.

Effect after this point (source text):
Increases the damage done by your pets and hawks by 6%.

Previous rank for comparison:
Increases the damage done by your pets and hawks by 3%.

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Step 14 / 51

Unleashed Fury 3/5

Continue Unleashed Fury, moving from rank 2 to 3. This stretch stops at 4/5.

Before this point, this tree has 13 points; the node is on tier 3.

Effect after this point (source text):
Increases the damage done by your pets and hawks by 9%.

Previous rank for comparison:
Increases the damage done by your pets and hawks by 6%.

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Step 15 / 51

Unleashed Fury 4/5

Continue Unleashed Fury, moving from rank 3 to 4. This stretch stops at 4/5.

Before this point, this tree has 14 points; the node is on tier 3.

Effect after this point (source text):
Increases the damage done by your pets and hawks by 12%.

Previous rank for comparison:
Increases the damage done by your pets and hawks by 9%.

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Step 16 / 51

Summon Hawk 1/1

Begin Summon Hawk with this point. This stretch stops at 1/1.

Before this point, this tree has 15 points; the node is on tier 4.

Effect after this point (source text):
Command a hawk to dive-bomb your targeted enemy, dealing (32 + 5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

This is the first rank; the node had no effect before this investment.

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Step 17 / 51

Unleashed Fury 5/5

Continue Unleashed Fury, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 16 points; the node is on tier 3.

Effect after this point (source text):
Increases the damage done by your pets and hawks by 15%.

Previous rank for comparison:
Increases the damage done by your pets and hawks by 12%.

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Step 18 / 51

Ferocity 1/5

Begin Ferocity with this point. This stretch stops at 3/5.

Before this point, this tree has 17 points; the node is on tier 4.

Effect after this point (source text):
Increases the critical strike chance of your pets and hawks by 2%.

This is the first rank; the node had no effect before this investment.

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Step 19 / 51

Ferocity 2/5

Continue Ferocity, moving from rank 1 to 2. This stretch stops at 3/5.

Before this point, this tree has 18 points; the node is on tier 4.

Effect after this point (source text):
Increases the critical strike chance of your pets and hawks by 4%.

Previous rank for comparison:
Increases the critical strike chance of your pets and hawks by 2%.

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Step 20 / 51

Ferocity 3/5

Continue Ferocity, moving from rank 2 to 3. This stretch stops at 3/5.

Before this point, this tree has 19 points; the node is on tier 4.

Effect after this point (source text):
Increases the critical strike chance of your pets and hawks by 6%.

Previous rank for comparison:
Increases the critical strike chance of your pets and hawks by 4%.

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Step 21 / 51

Intimidation 1/1

Begin Intimidation with this point. This stretch stops at 1/1.

Before this point, this tree has 20 points; the node is on tier 5. Its prerequisite Bestial Swiftness is complete at rank 1.

Effect after this point (source text):
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

This is the first rank; the node had no effect before this investment.

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Step 22 / 51

Bestial Discipline 1/2

Begin Bestial Discipline with this point. This stretch stops at 2/2.

Before this point, this tree has 21 points; the node is on tier 5.

Effect after this point (source text):
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.

This is the first rank; the node had no effect before this investment.

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Step 23 / 51

Bestial Discipline 2/2

Continue Bestial Discipline, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 22 points; the node is on tier 5.

Effect after this point (source text):
Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.

Previous rank for comparison:
Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.

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Step 24 / 51

Spirit Bond 1/2

Begin Spirit Bond with this point. This stretch stops at 2/2.

Before this point, this tree has 23 points; the node is on tier 5.

Effect after this point (source text):
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.

This is the first rank; the node had no effect before this investment.

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Step 25 / 51

Spirit Bond 2/2

Continue Spirit Bond, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 24 points; the node is on tier 5.

Effect after this point (source text):
While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.

Previous rank for comparison:
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.

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Step 26 / 51

Ferocity 4/5

Continue Ferocity, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 25 points; the node is on tier 4.

Effect after this point (source text):
Increases the critical strike chance of your pets and hawks by 8%.

Previous rank for comparison:
Increases the critical strike chance of your pets and hawks by 6%.

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Step 27 / 51

Ferocity 5/5

Continue Ferocity, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 26 points; the node is on tier 4.

Effect after this point (source text):
Increases the critical strike chance of your pets and hawks by 10%.

Previous rank for comparison:
Increases the critical strike chance of your pets and hawks by 8%.

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Step 28 / 51

Frenzy 1/5

Begin Frenzy with this point. This stretch stops at 3/5.

Before this point, this tree has 27 points; the node is on tier 6. Its prerequisite Ferocity is complete at rank 5.

Effect after this point (source text):
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

This is the first rank; the node had no effect before this investment.

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Step 29 / 51

Frenzy 2/5

Continue Frenzy, moving from rank 1 to 2. This stretch stops at 3/5.

Before this point, this tree has 28 points; the node is on tier 6. Its prerequisite Ferocity is complete at rank 5.

Effect after this point (source text):
Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Previous rank for comparison:
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

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Step 30 / 51

Frenzy 3/5

Continue Frenzy, moving from rank 2 to 3. This stretch stops at 3/5.

Before this point, this tree has 29 points; the node is on tier 6. Its prerequisite Ferocity is complete at rank 5.

Effect after this point (source text):
Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Previous rank for comparison:
Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

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Step 31 / 51

Bestial Wrath 1/1

Begin Bestial Wrath with this point. This stretch stops at 1/1.

Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Intimidation is complete at rank 1.

Effect after this point (source text):
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

This is the first rank; the node had no effect before this investment.

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Step 32 / 51

Frenzy 4/5

Continue Frenzy, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 31 points; the node is on tier 6. Its prerequisite Ferocity is complete at rank 5.

Effect after this point (source text):
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Previous rank for comparison:
Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

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Step 33 / 51

Frenzy 5/5

Continue Frenzy, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 32 points; the node is on tier 6. Its prerequisite Ferocity is complete at rank 5.

Effect after this point (source text):
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Previous rank for comparison:
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

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Step 34 / 51

Lethal Attacks 1/5

Begin Lethal Attacks with this point. This stretch stops at 5/5.

Before this point, this tree has 0 points; the node is on tier 1.

Effect after this point (source text):
Increases your critical strike chance with all attacks by 1%.

This is the first rank; the node had no effect before this investment.

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Step 35 / 51

Lethal Attacks 2/5

Continue Lethal Attacks, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 1 points; the node is on tier 1.

Effect after this point (source text):
Increases your critical strike chance with all attacks by 2%.

Previous rank for comparison:
Increases your critical strike chance with all attacks by 1%.

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Step 36 / 51

Lethal Attacks 3/5

Continue Lethal Attacks, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 2 points; the node is on tier 1.

Effect after this point (source text):
Increases your critical strike chance with all attacks by 3%.

Previous rank for comparison:
Increases your critical strike chance with all attacks by 2%.

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Step 37 / 51

Lethal Attacks 4/5

Continue Lethal Attacks, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 3 points; the node is on tier 1.

Effect after this point (source text):
Increases your critical strike chance with all attacks by 4%.

Previous rank for comparison:
Increases your critical strike chance with all attacks by 3%.

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Step 38 / 51

Lethal Attacks 5/5

Continue Lethal Attacks, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 4 points; the node is on tier 1.

Effect after this point (source text):
Increases your critical strike chance with all attacks by 5%.

Previous rank for comparison:
Increases your critical strike chance with all attacks by 4%.

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Step 39 / 51

Hawk Eye 1/3

Begin Hawk Eye with this point. This stretch stops at 3/3.

Before this point, this tree has 5 points; the node is on tier 1.

Effect after this point (source text):
Increases the range of your ranged weapons by 2 yards.

This is the first rank; the node had no effect before this investment.

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Step 40 / 51

Hawk Eye 2/3

Continue Hawk Eye, moving from rank 1 to 2. This stretch stops at 3/3.

Before this point, this tree has 6 points; the node is on tier 1.

Effect after this point (source text):
Increases the range of your ranged weapons by 4 yards.

Previous rank for comparison:
Increases the range of your ranged weapons by 2 yards.

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Step 41 / 51

Hawk Eye 3/3

Continue Hawk Eye, moving from rank 2 to 3. This stretch stops at 3/3.

Before this point, this tree has 7 points; the node is on tier 1.

Effect after this point (source text):
Increases the range of your ranged weapons by 6 yards.

Previous rank for comparison:
Increases the range of your ranged weapons by 4 yards.

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Step 42 / 51

Efficiency 1/5

Begin Efficiency with this point. This stretch stops at 2/5.

Before this point, this tree has 8 points; the node is on tier 2.

Effect after this point (source text):
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.

This is the first rank; the node had no effect before this investment.

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Step 43 / 51

Efficiency 2/5

Continue Efficiency, moving from rank 1 to 2. This stretch stops at 2/5.

Before this point, this tree has 9 points; the node is on tier 2.

Effect after this point (source text):
Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.

Previous rank for comparison:
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.

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Step 44 / 51

Careful Aim 1/5

Begin Careful Aim with this point. This stretch stops at 5/5.

Before this point, this tree has 10 points; the node is on tier 2.

Effect after this point (source text):
Increases your Attack Power by 20% of your Intellect.

This is the first rank; the node had no effect before this investment.

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Step 45 / 51

Careful Aim 2/5

Continue Careful Aim, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 11 points; the node is on tier 2.

Effect after this point (source text):
Increases your Attack Power by 40% of your Intellect.

Previous rank for comparison:
Increases your Attack Power by 20% of your Intellect.

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Step 46 / 51

Careful Aim 3/5

Continue Careful Aim, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 12 points; the node is on tier 2.

Effect after this point (source text):
Increases your Attack Power by 60% of your Intellect.

Previous rank for comparison:
Increases your Attack Power by 40% of your Intellect.

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Step 47 / 51

Careful Aim 4/5

Continue Careful Aim, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 13 points; the node is on tier 2.

Effect after this point (source text):
Increases your Attack Power by 80% of your Intellect.

Previous rank for comparison:
Increases your Attack Power by 60% of your Intellect.

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Step 48 / 51

Careful Aim 5/5

Continue Careful Aim, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 14 points; the node is on tier 2.

Effect after this point (source text):
Increases your Attack Power by 100% of your Intellect.

Previous rank for comparison:
Increases your Attack Power by 80% of your Intellect.

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Step 49 / 51

Rapid Killing 1/2

Begin Rapid Killing with this point. This stretch stops at 2/2.

Before this point, this tree has 15 points; the node is on tier 3.

Effect after this point (source text):
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.

This is the first rank; the node had no effect before this investment.

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Step 50 / 51

Rapid Killing 2/2

Continue Rapid Killing, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 16 points; the node is on tier 3.

Effect after this point (source text):
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

Previous rank for comparison:
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.

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Step 51 / 51

Efficiency 3/5

Continue Efficiency, moving from rank 2 to 3. This stretch stops at 3/5.

Before this point, this tree has 17 points; the node is on tier 2.

Effect after this point (source text):
Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.

Previous rank for comparison:
Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.

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Sources and editorial method

Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.

Community source documentation

70532 · 2026-10-29 · web-70532-hf20261023-a50085094762

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