Forever changed loot, quests and vendors — and the game client only tells the player standing right there. Classic-era databases don't know what Forever changed. The community's answer is the World Recorder addon: it logs what your game shows you and uploads it to wowdb.wiki, building a shared database for every player.

What it records:

  • Character profiles: your first session generates a character page — level, realm, guild, professions with ranks, equipped items, talents and Legacy — synced on logout (gold and XP are private by default; visibility is one click away).
  • Planner integration: link a plan to a character and the talent, Legacy, equipment, profession and quest planners open pre-filled from that character's class, race and level; level, gear, professions and completed quests follow automatically.
  • Play statistics: corpses looted, herbs and ore gathered, chests opened, hides skinned, fish caught, rares and vendors met — private by default, public if you like.

The value for everyone — drop rates with real sample sizes: this is the clever part. The addon counts every creature killed and every corpse looted, so its rates carry real denominators — "2% over 50 kills" and "2% over 5,000" are different facts. Gathering is tracked separately for skinning, mining and herbalism. As more players record, the data converges on Forever's actual drop rates.

Relevance for our readers: our Forever vs Vanilla gear analysis noted that simulated databases would drift from live data — crowd-sourced recording like this is exactly how the gap closes. Keep it running while you play and you're contributing to the whole server. Official tuning numbers live on the class changes page, builds in the talent library.

Source: wowdb.wiki's official addon documentation (community-tool source), published 2026-10-12.