The Gate of Forever opens Nov 5: the 18-step launch checklist is ready
Forever launches on Nov 5. Everything launch day asks of you is folded into an 18-step checklist — from pre-registration and the client to your first-day route.
THE AMAZING MAP
This archive keeps editorial stories and approximate pins. Use the interactive map to browse recorded NPC locations.
This is the big map on the tavern wall. Interesting news, hidden quests, community discoveries and stories get pinned onto Azeroth at roughly the right bearing — pins are editorial approximations, the point is which sea, which shore. A bubble tours the finds automatically, pauses when you hover, and clicking a pin jumps to the ledger below; pick a category to filter.
The Maelstrom (approx.)The Gate of Forever opens Nov 5: the 18-step launch checklist is readyForever launches on Nov 5. Everything launch day asks of you is folded into an 18-step checklist — from pre-registration and the client to your first-day route.See it in the ledger below
Kalimdor's eastern shore (approx.)First raid Barrow Deeps opens Dec 9The first raid opens its doors on Dec 9. The raid page keeps the schedule and lore; boss guides land once it is playable.See it in the ledger below
The Great Sea (approx.)New zone The Riverglades surfaces as a mid-35-45 pickCommunity reports slot this new wetland into the middle of 35-45. The leveling page already seats it by band — expect our review after launch.See it in the ledger below
The Veiled Sea (approx.)Skyborne starting zone Zephras Isle: a full 1-12 experienceThe most complete new starting island in beta: Skyborne play 1-12 in their own zone. Band one of the leveling route covers it; other races still keep their classic homelands.See it in the ledger below
Northern Eastern Kingdoms (approx.)Community dungeon City of Dalaran: bosses and loot cataloguedA community dungeon in the 28-33 band — bosses and drops are in the dungeon atlas, with datamined rosters and art.See it in the ledger below
Stranglethorn coast (approx.)The hidden-quest ledger: every discovery so farSecret quests dug up by the community and in beta, folded into one running ledger — every entry carries its source and status.See it in the ledger below
Northern Kalimdor (approx.)Best race for each class: lock the class first, then compare racesCompared class by class against our own races database, with a pick for each of the nine classes — what racial traits are actually worth in Forever.See it in the ledger below
Central Eastern Kingdoms (approx.)Profession pairings: what each of the nine classes gainsSix profession mechanics and twelve lines, matched to each class with the payoff spelled out — settle your tradeskills before you level.See it in the ledger below
Beneath Ironforge (approx.)The two-name boss of Hall of Thanes: Infurnus, aka The ButcherAn alias surfaced by beta-client data mining — the dungeon is not playable yet, its roster is pieced together from digs, and names may still change before launch.See it in the ledger below
The northern sea (approx.)Forever vs vanilla 60: one map, two worldsThe comparison page lays old and new side by side — mechanics, zones and systems, item by item, so you can see how much of this familiar map has changed.See it in the ledger below
Around Gnomeregan (approx.)Beta class tuning: Holy Strike up, Wrath +50%, gnomes nerfedClass and racial tuning during beta, tracked as it lands — what got buffed, what got cut, and the racial reworks, in one running brief.See it in the ledger below
The South Sea (approx.)The Legacy system: spending the 65-point account poolUnlocks at 25 (hotkey Y), 16 spendable per character — Well Rested, kill recovery and earlier talents, all the quality-of-life nodes in one place.See it in the ledger below
Forever launches on Nov 5. Everything launch day asks of you is folded into an 18-step checklist — from pre-registration and the client to your first-day route.
The first raid opens its doors on Dec 9. The raid page keeps the schedule and lore; boss guides land once it is playable.
Community reports slot this new wetland into the middle of 35-45. The leveling page already seats it by band — expect our review after launch.
The most complete new starting island in beta: Skyborne play 1-12 in their own zone. Band one of the leveling route covers it; other races still keep their classic homelands.
A community dungeon in the 28-33 band — bosses and drops are in the dungeon atlas, with datamined rosters and art.
Compared class by class against our own races database, with a pick for each of the nine classes — what racial traits are actually worth in Forever.
Six profession mechanics and twelve lines, matched to each class with the payoff spelled out — settle your tradeskills before you level.
An alias surfaced by beta-client data mining — the dungeon is not playable yet, its roster is pieced together from digs, and names may still change before launch.
The comparison page lays old and new side by side — mechanics, zones and systems, item by item, so you can see how much of this familiar map has changed.
Class and racial tuning during beta, tracked as it lands — what got buffed, what got cut, and the racial reworks, in one running brief.
Unlocks at 25 (hotkey Y), 16 spendable per character — Well Rested, kill recovery and earlier talents, all the quality-of-life nodes in one place.