Rapid Killing

Hunter Marksmanship Row 3 · Column 1 2 points

Effects by rank

English client text from the 70170 + October 2 community snapshot. Missing effects remain unverified.

  1. Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.

  2. Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

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Prerequisite

No prerequisite

Featured in 3 historical max-level builds

Others in this tree

Unlock checks follow the planner engine — same prerequisite/row/point rules as importing a code.