Rapid Killing
Effects by rank
English client text from the 70170 + October 2 community snapshot. Missing effects remain unverified.
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Prerequisite
No prerequisite
Featured in 3 historical max-level builds
Others in this tree
Unlock checks follow the planner engine — same prerequisite/row/point rules as importing a code.