Blessed Recovery
Effects by rank
English client text from the 70170 + October 2 community snapshot. Missing effects remain unverified.
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 17% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Prerequisite
No prerequisite
Featured in 0 historical max-level build
None of the current 27 featured builds take it — that is not a verdict, just preference; selection rates come as the library grows.
Others in this tree
Unlock checks follow the planner engine — same prerequisite/row/point rules as importing a code.