Warlock · Destruction · PvP · 70532

Understand each point before deciding whether to use it.

Fire–Shadow interplay and Destruction spells

The PvP study direction explores control and defensive tradeoffs; it is not performance-tested for specific opponents, formats or gear.

What changed from the historical route

Retain the previous editorial order, with every node, rank limit, tier and prerequisite checked against 70532. Lessons use the current effects; applicability still awaits review.

A continuous route from zero, with no respec steps. Check any existing allocation first.

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Step 1 / 51

Bane 1/5

Begin Bane with this point. This stretch stops at 5/5.

Before this point, this tree has 0 points; the node is on tier 1.

Effect after this point (source text):
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

This is the first rank; the node had no effect before this investment.

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Step 2 / 51

Bane 2/5

Continue Bane, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 1 points; the node is on tier 1.

Effect after this point (source text):
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.

Previous rank for comparison:
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

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Step 3 / 51

Bane 3/5

Continue Bane, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 2 points; the node is on tier 1.

Effect after this point (source text):
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.

Previous rank for comparison:
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.

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Step 4 / 51

Bane 4/5

Continue Bane, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 3 points; the node is on tier 1.

Effect after this point (source text):
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.

Previous rank for comparison:
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.

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Step 5 / 51

Bane 5/5

Continue Bane, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 4 points; the node is on tier 1.

Effect after this point (source text):
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

Previous rank for comparison:
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.

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Step 6 / 51

Molten Skin 1/5

Begin Molten Skin with this point. This stretch stops at 5/5.

Before this point, this tree has 5 points; the node is on tier 2.

Effect after this point (source text):
Reduces all damage taken by 2%.

This is the first rank; the node had no effect before this investment.

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Step 7 / 51

Molten Skin 2/5

Continue Molten Skin, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 6 points; the node is on tier 2.

Effect after this point (source text):
Reduces all damage taken by 4%.

Previous rank for comparison:
Reduces all damage taken by 2%.

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Step 8 / 51

Molten Skin 3/5

Continue Molten Skin, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 7 points; the node is on tier 2.

Effect after this point (source text):
Reduces all damage taken by 6%.

Previous rank for comparison:
Reduces all damage taken by 4%.

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Step 9 / 51

Molten Skin 4/5

Continue Molten Skin, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 8 points; the node is on tier 2.

Effect after this point (source text):
Reduces all damage taken by 8%.

Previous rank for comparison:
Reduces all damage taken by 6%.

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Step 10 / 51

Molten Skin 5/5

Continue Molten Skin, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 9 points; the node is on tier 2.

Effect after this point (source text):
Reduces all damage taken by 10%.

Previous rank for comparison:
Reduces all damage taken by 8%.

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Step 11 / 51

Shadowburn 1/1

Begin Shadowburn with this point. This stretch stops at 1/1.

Before this point, this tree has 10 points; the node is on tier 3.

Effect after this point (source text):
Instantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.

This is the first rank; the node had no effect before this investment.

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Step 12 / 51

Ruin 1/5

Begin Ruin with this point. This stretch stops at 4/5.

Before this point, this tree has 11 points; the node is on tier 3.

Effect after this point (source text):
Increases the critical strike damage bonus of your Destruction spells by 20%.

This is the first rank; the node had no effect before this investment.

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Step 13 / 51

Ruin 2/5

Continue Ruin, moving from rank 1 to 2. This stretch stops at 4/5.

Before this point, this tree has 12 points; the node is on tier 3.

Effect after this point (source text):
Increases the critical strike damage bonus of your Destruction spells by 40%.

Previous rank for comparison:
Increases the critical strike damage bonus of your Destruction spells by 20%.

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Step 14 / 51

Ruin 3/5

Continue Ruin, moving from rank 2 to 3. This stretch stops at 4/5.

Before this point, this tree has 13 points; the node is on tier 3.

Effect after this point (source text):
Increases the critical strike damage bonus of your Destruction spells by 60%.

Previous rank for comparison:
Increases the critical strike damage bonus of your Destruction spells by 40%.

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Step 15 / 51

Ruin 4/5

Continue Ruin, moving from rank 3 to 4. This stretch stops at 4/5.

Before this point, this tree has 14 points; the node is on tier 3.

Effect after this point (source text):
Increases the critical strike damage bonus of your Destruction spells by 80%.

Previous rank for comparison:
Increases the critical strike damage bonus of your Destruction spells by 60%.

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Step 16 / 51

Conflagrate 1/1

Begin Conflagrate with this point. This stretch stops at 1/1.

Before this point, this tree has 15 points; the node is on tier 4.

Effect after this point (source text):
Ignites a target that is already afflicted by your Immolate spell, dealing 87 to 112 Fire damage and consuming your Immolate effect.

This is the first rank; the node had no effect before this investment.

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Step 17 / 51

Ruin 5/5

Continue Ruin, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 16 points; the node is on tier 3.

Effect after this point (source text):
Increases the critical strike damage bonus of your Destruction spells by 100%.

Previous rank for comparison:
Increases the critical strike damage bonus of your Destruction spells by 80%.

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Step 18 / 51

Intensity 1/3

Begin Intensity with this point. This stretch stops at 3/3.

Before this point, this tree has 17 points; the node is on tier 4.

Effect after this point (source text):
Gives your Destruction spells a 23% chance to not lose casting time when you take damage.

This is the first rank; the node had no effect before this investment.

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Step 19 / 51

Intensity 2/3

Continue Intensity, moving from rank 1 to 2. This stretch stops at 3/3.

Before this point, this tree has 18 points; the node is on tier 4.

Effect after this point (source text):
Gives your Destruction spells a 47% chance to not lose casting time when you take damage.

Previous rank for comparison:
Gives your Destruction spells a 23% chance to not lose casting time when you take damage.

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Step 20 / 51

Intensity 3/3

Continue Intensity, moving from rank 2 to 3. This stretch stops at 3/3.

Before this point, this tree has 19 points; the node is on tier 4.

Effect after this point (source text):
Gives your Destruction spells a 70% chance to not lose casting time when you take damage.

Previous rank for comparison:
Gives your Destruction spells a 47% chance to not lose casting time when you take damage.

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Step 21 / 51

Bane of Havoc 1/1

Begin Bane of Havoc with this point. This stretch stops at 1/1.

Before this point, this tree has 20 points; the node is on tier 5.

Effect after this point (source text):
Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

This is the first rank; the node had no effect before this investment.

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Step 22 / 51

Pyroclasm 1/2

Begin Pyroclasm with this point. This stretch stops at 2/2.

Before this point, this tree has 21 points; the node is on tier 5. Its prerequisite Intensity is complete at rank 3.

Effect after this point (source text):
Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.

This is the first rank; the node had no effect before this investment.

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Step 23 / 51

Pyroclasm 2/2

Continue Pyroclasm, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 22 points; the node is on tier 5. Its prerequisite Intensity is complete at rank 3.

Effect after this point (source text):
Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.

Previous rank for comparison:
Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.

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Step 24 / 51

Fire and Brimstone 1/3

Begin Fire and Brimstone with this point. This stretch stops at 2/3.

Before this point, this tree has 23 points; the node is on tier 5. Its prerequisite Conflagrate is complete at rank 1.

Effect after this point (source text):
Increases the critical strike chance of your Conflagrate spell by 8%.

This is the first rank; the node had no effect before this investment.

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Step 25 / 51

Fire and Brimstone 2/3

Continue Fire and Brimstone, moving from rank 1 to 2. This stretch stops at 2/3.

Before this point, this tree has 24 points; the node is on tier 5. Its prerequisite Conflagrate is complete at rank 1.

Effect after this point (source text):
Increases the critical strike chance of your Conflagrate spell by 17%.

Previous rank for comparison:
Increases the critical strike chance of your Conflagrate spell by 8%.

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Step 26 / 51

Shadow and Flame 1/5

Begin Shadow and Flame with this point. This stretch stops at 5/5.

Before this point, this tree has 25 points; the node is on tier 6.

Effect after this point (source text):
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.

This is the first rank; the node had no effect before this investment.

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Step 27 / 51

Shadow and Flame 2/5

Continue Shadow and Flame, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 26 points; the node is on tier 6.

Effect after this point (source text):
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.

Previous rank for comparison:
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.

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Step 28 / 51

Shadow and Flame 3/5

Continue Shadow and Flame, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 27 points; the node is on tier 6.

Effect after this point (source text):
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.

Previous rank for comparison:
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.

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Step 29 / 51

Shadow and Flame 4/5

Continue Shadow and Flame, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 28 points; the node is on tier 6.

Effect after this point (source text):
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.

Previous rank for comparison:
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.

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Step 30 / 51

Shadow and Flame 5/5

Continue Shadow and Flame, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 29 points; the node is on tier 6.

Effect after this point (source text):
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.

Previous rank for comparison:
Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.

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Step 31 / 51

Incinerate 1/1

Begin Incinerate with this point. This stretch stops at 1/1.

Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Bane of Havoc is complete at rank 1.

Effect after this point (source text):
Deals 99 to 115 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

This is the first rank; the node had no effect before this investment.

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Step 32 / 51

Demonic Embrace 1/5

Begin Demonic Embrace with this point. This stretch stops at 5/5.

Before this point, this tree has 0 points; the node is on tier 1.

Effect after this point (source text):
Increases your total Stamina by 3%.

This is the first rank; the node had no effect before this investment.

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Step 33 / 51

Demonic Embrace 2/5

Continue Demonic Embrace, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 1 points; the node is on tier 1.

Effect after this point (source text):
Increases your total Stamina by 6%.

Previous rank for comparison:
Increases your total Stamina by 3%.

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Step 34 / 51

Demonic Embrace 3/5

Continue Demonic Embrace, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 2 points; the node is on tier 1.

Effect after this point (source text):
Increases your total Stamina by 9%.

Previous rank for comparison:
Increases your total Stamina by 6%.

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Step 35 / 51

Demonic Embrace 4/5

Continue Demonic Embrace, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 3 points; the node is on tier 1.

Effect after this point (source text):
Increases your total Stamina by 12%.

Previous rank for comparison:
Increases your total Stamina by 9%.

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Step 36 / 51

Demonic Embrace 5/5

Continue Demonic Embrace, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 4 points; the node is on tier 1.

Effect after this point (source text):
Increases your total Stamina by 15%.

Previous rank for comparison:
Increases your total Stamina by 12%.

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Step 37 / 51

Fel Vitality 1/3

Begin Fel Vitality with this point. This stretch stops at 3/3.

Before this point, this tree has 5 points; the node is on tier 2.

Effect after this point (source text):
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.

This is the first rank; the node had no effect before this investment.

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Step 38 / 51

Fel Vitality 2/3

Continue Fel Vitality, moving from rank 1 to 2. This stretch stops at 3/3.

Before this point, this tree has 6 points; the node is on tier 2.

Effect after this point (source text):
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.

Previous rank for comparison:
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.

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Step 39 / 51

Fel Vitality 3/3

Continue Fel Vitality, moving from rank 2 to 3. This stretch stops at 3/3.

Before this point, this tree has 7 points; the node is on tier 2.

Effect after this point (source text):
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.

Previous rank for comparison:
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.

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Step 40 / 51

Demonic Aegis 1/2

Begin Demonic Aegis with this point. This stretch stops at 2/2.

Before this point, this tree has 8 points; the node is on tier 2.

Effect after this point (source text):
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.

This is the first rank; the node had no effect before this investment.

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Step 41 / 51

Demonic Aegis 2/2

Continue Demonic Aegis, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 9 points; the node is on tier 2.

Effect after this point (source text):
Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.

Previous rank for comparison:
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.

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Step 42 / 51

Master Summoner 1/2

Begin Master Summoner with this point. This stretch stops at 2/2.

Before this point, this tree has 10 points; the node is on tier 3.

Effect after this point (source text):
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.

This is the first rank; the node had no effect before this investment.

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Step 43 / 51

Master Summoner 2/2

Continue Master Summoner, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 11 points; the node is on tier 3.

Effect after this point (source text):
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

Previous rank for comparison:
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.

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Step 44 / 51

Demonic Energies 1/2

Begin Demonic Energies with this point. This stretch stops at 2/2.

Before this point, this tree has 12 points; the node is on tier 2.

Effect after this point (source text):
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.

This is the first rank; the node had no effect before this investment.

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Step 45 / 51

Demonic Energies 2/2

Continue Demonic Energies, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 13 points; the node is on tier 2.

Effect after this point (source text):
You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.

Previous rank for comparison:
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.

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Step 46 / 51

Improved Health Funnel 1/2

Begin Improved Health Funnel with this point. This stretch stops at 1/2.

Before this point, this tree has 14 points; the node is on tier 1.

Effect after this point (source text):
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.

This is the first rank; the node had no effect before this investment.

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Step 47 / 51

Fel Domination 1/1

Begin Fel Domination with this point. This stretch stops at 1/1.

Before this point, this tree has 15 points; the node is on tier 4. Its prerequisite Master Summoner is complete at rank 2.

Effect after this point (source text):
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

This is the first rank; the node had no effect before this investment.

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Step 48 / 51

Improved Sayaad 1/3

Begin Improved Sayaad with this point. This stretch stops at 3/3.

Before this point, this tree has 16 points; the node is on tier 3.

Effect after this point (source text):
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.

This is the first rank; the node had no effect before this investment.

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Step 49 / 51

Improved Sayaad 2/3

Continue Improved Sayaad, moving from rank 1 to 2. This stretch stops at 3/3.

Before this point, this tree has 17 points; the node is on tier 3.

Effect after this point (source text):
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.

Previous rank for comparison:
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.

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Step 50 / 51

Improved Sayaad 3/3

Continue Improved Sayaad, moving from rank 2 to 3. This stretch stops at 3/3.

Before this point, this tree has 18 points; the node is on tier 3.

Effect after this point (source text):
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.

Previous rank for comparison:
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.

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Step 51 / 51

Improved Health Funnel 2/2

Continue Improved Health Funnel, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 19 points; the node is on tier 1.

Effect after this point (source text):
Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.

Previous rank for comparison:
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.

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Sources and editorial method

Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.

Community source documentation

70532 · 2026-10-29 · web-70532-hf20261023-a50085094762

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