Unholy Power 1/5
Begin Unholy Power with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
This is the first rank; the node had no effect before this investment.
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Unholy Power 2/5
Continue Unholy Power, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.
Previous rank for comparison:
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
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Unholy Power 3/5
Continue Unholy Power, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.
Previous rank for comparison:
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.
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Unholy Power 4/5
Continue Unholy Power, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.
Previous rank for comparison:
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.
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Unholy Power 5/5
Continue Unholy Power, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Previous rank for comparison:
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.
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Improved Voidwalker 1/3
Begin Improved Voidwalker with this point. This stretch stops at 3/3.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
This is the first rank; the node had no effect before this investment.
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Improved Voidwalker 2/3
Continue Improved Voidwalker, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 20%.
Previous rank for comparison:
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
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Improved Voidwalker 3/3
Continue Improved Voidwalker, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
Previous rank for comparison:
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 20%.
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Fel Vitality 1/3
Begin Fel Vitality with this point. This stretch stops at 2/3.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
This is the first rank; the node had no effect before this investment.
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Fel Vitality 2/3
Continue Fel Vitality, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.
Previous rank for comparison:
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
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Master Summoner 1/2
Begin Master Summoner with this point. This stretch stops at 2/2.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
This is the first rank; the node had no effect before this investment.
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Master Summoner 2/2
Continue Master Summoner, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
Previous rank for comparison:
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
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Demonic Energies 1/2
Begin Demonic Energies with this point. This stretch stops at 2/2.
Before this point, this tree has 12 points; the node is on tier 2.
Effect after this point (source text):
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
This is the first rank; the node had no effect before this investment.
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Demonic Energies 2/2
Continue Demonic Energies, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 13 points; the node is on tier 2.
Effect after this point (source text):
You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
Previous rank for comparison:
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
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Demonic Sacrifice 1/1
Begin Demonic Sacrifice with this point. This stretch stops at 1/1.
Before this point, this tree has 14 points; the node is on tier 3.
Effect after this point (source text):
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned.
Imp: Increases your Shadow damage by 15%.
Voidwalker: Restores 2% of your total Mana every 4 sec.
Succubus/Incubus: Increases your Fire damage by 15%.
Felhunter: Restores 3% of your total Health every 4 sec.
This is the first rank; the node had no effect before this investment.
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Fel Domination 1/1
Begin Fel Domination with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4. Its prerequisite Master Summoner is complete at rank 2.
Effect after this point (source text):
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
This is the first rank; the node had no effect before this investment.
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Decimation 1/2
Begin Decimation with this point. This stretch stops at 2/2.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
This is the first rank; the node had no effect before this investment.
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Decimation 2/2
Continue Decimation, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 17 points; the node is on tier 4.
Effect after this point (source text):
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
Previous rank for comparison:
Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
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Demonic Embrace 1/5
Begin Demonic Embrace with this point. This stretch stops at 2/5.
Before this point, this tree has 18 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Stamina by 3%.
This is the first rank; the node had no effect before this investment.
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Demonic Embrace 2/5
Continue Demonic Embrace, moving from rank 1 to 2. This stretch stops at 2/5.
Before this point, this tree has 19 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Stamina by 6%.
Previous rank for comparison:
Increases your total Stamina by 3%.
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Soul Link 1/1
Begin Soul Link with this point. This stretch stops at 1/1.
Before this point, this tree has 20 points; the node is on tier 5. Its prerequisite Demonic Sacrifice is complete at rank 1.
Effect after this point (source text):
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
This is the first rank; the node had no effect before this investment.
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Demonic Knowledge 1/3
Begin Demonic Knowledge with this point. This stretch stops at 3/3.
Before this point, this tree has 21 points; the node is on tier 5.
Effect after this point (source text):
Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
This is the first rank; the node had no effect before this investment.
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Demonic Knowledge 2/3
Continue Demonic Knowledge, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 22 points; the node is on tier 5.
Effect after this point (source text):
Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active.
Previous rank for comparison:
Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
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Demonic Knowledge 3/3
Continue Demonic Knowledge, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 23 points; the node is on tier 5.
Effect after this point (source text):
Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
Previous rank for comparison:
Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active.
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Demonic Embrace 3/5
Continue Demonic Embrace, moving from rank 2 to 3. This stretch stops at 3/5.
Before this point, this tree has 24 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Stamina by 9%.
Previous rank for comparison:
Increases your total Stamina by 6%.
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Master Demonologist 1/5
Begin Master Demonologist with this point. This stretch stops at 5/5.
Before this point, this tree has 25 points; the node is on tier 6.
Effect after this point (source text):
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases Fire damage done by 2%.
Voidwalker - Reduces Physical damage taken by 2%.
Succubus/Incubus - Increases Shadow damage done by 2%.
Felhunter - Reduces Magic damage taken by 2%.
This is the first rank; the node had no effect before this investment.
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Master Demonologist 2/5
Continue Master Demonologist, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 26 points; the node is on tier 6.
Effect after this point (source text):
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases Fire damage done by 4%.
Voidwalker - Reduces Physical damage taken by 4%.
Succubus/Incubus - Increases Shadow damage done by 4%.
Felhunter - Reduces Magic damage taken by 4%.
Previous rank for comparison:
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases Fire damage done by 2%.
Voidwalker - Reduces Physical damage taken by 2%.
Succubus/Incubus - Increases Shadow damage done by 2%.
Felhunter - Reduces Magic damage taken by 2%.
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Master Demonologist 3/5
Continue Master Demonologist, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 27 points; the node is on tier 6.
Effect after this point (source text):
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases Fire damage done by 6%.
Voidwalker - Reduces Physical damage taken by 6%.
Succubus/Incubus - Increases Shadow damage done by 6%.
Felhunter - Reduces Magic damage taken by 6%.
Previous rank for comparison:
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases Fire damage done by 4%.
Voidwalker - Reduces Physical damage taken by 4%.
Succubus/Incubus - Increases Shadow damage done by 4%.
Felhunter - Reduces Magic damage taken by 4%.
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Master Demonologist 4/5
Continue Master Demonologist, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 28 points; the node is on tier 6.
Effect after this point (source text):
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases Fire damage done by 8%.
Voidwalker - Reduces Physical damage taken by 8%.
Succubus/Incubus - Increases Shadow damage done by 8%.
Felhunter - Reduces Magic damage taken by 8%.
Previous rank for comparison:
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases Fire damage done by 6%.
Voidwalker - Reduces Physical damage taken by 6%.
Succubus/Incubus - Increases Shadow damage done by 6%.
Felhunter - Reduces Magic damage taken by 6%.
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Master Demonologist 5/5
Continue Master Demonologist, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 29 points; the node is on tier 6.
Effect after this point (source text):
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases Fire damage done by 10%.
Voidwalker - Reduces Physical damage taken by 10%.
Succubus/Incubus - Increases Shadow damage done by 10%.
Felhunter - Reduces Magic damage taken by 10%.
Previous rank for comparison:
Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases Fire damage done by 8%.
Voidwalker - Reduces Physical damage taken by 8%.
Succubus/Incubus - Increases Shadow damage done by 8%.
Felhunter - Reduces Magic damage taken by 8%.
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Demonic Pact 1/1
Begin Demonic Pact with this point. This stretch stops at 1/1.
Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Soul Link is complete at rank 1.
Effect after this point (source text):
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
This is the first rank; the node had no effect before this investment.
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Improved Corruption 1/5
Begin Improved Corruption with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
This is the first rank; the node had no effect before this investment.
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Improved Corruption 2/5
Continue Improved Corruption, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.
Previous rank for comparison:
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
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Improved Corruption 3/5
Continue Improved Corruption, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.
Previous rank for comparison:
Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.
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Improved Corruption 4/5
Continue Improved Corruption, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.
Previous rank for comparison:
Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.
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Improved Corruption 5/5
Continue Improved Corruption, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
Previous rank for comparison:
Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.
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Improved Life Tap 1/2
Begin Improved Life Tap with this point. This stretch stops at 2/2.
Before this point, this tree has 5 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount of Mana awarded by your Life Tap spell by 10%.
This is the first rank; the node had no effect before this investment.
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Improved Life Tap 2/2
Continue Improved Life Tap, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 6 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount of Mana awarded by your Life Tap spell by 20%.
Previous rank for comparison:
Increases the amount of Mana awarded by your Life Tap spell by 10%.
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Improved Drains 1/3
Begin Improved Drains with this point. This stretch stops at 3/3.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
This is the first rank; the node had no effect before this investment.
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Improved Drains 2/3
Continue Improved Drains, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.
Previous rank for comparison:
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
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Improved Drains 3/3
Continue Improved Drains, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
Previous rank for comparison:
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.
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Fel Concentration 1/3
Begin Fel Concentration with this point. This stretch stops at 3/3.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.
This is the first rank; the node had no effect before this investment.
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Fel Concentration 2/3
Continue Fel Concentration, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.
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Fel Concentration 3/3
Continue Fel Concentration, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage.
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Soul Harvest 1/2
Begin Soul Harvest with this point. This stretch stops at 2/2.
Before this point, this tree has 13 points; the node is on tier 2.
Effect after this point (source text):
Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
This is the first rank; the node had no effect before this investment.
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Soul Harvest 2/2
Continue Soul Harvest, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 14 points; the node is on tier 2.
Effect after this point (source text):
Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.
Previous rank for comparison:
Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
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Nightfall 1/2
Begin Nightfall with this point. This stretch stops at 2/2.
Before this point, this tree has 15 points; the node is on tier 4.
Effect after this point (source text):
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
This is the first rank; the node had no effect before this investment.
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Nightfall 2/2
Continue Nightfall, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Previous rank for comparison:
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
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Amplify Curse 1/1
Begin Amplify Curse with this point. This stretch stops at 1/1.
Before this point, this tree has 17 points; the node is on tier 3.
Effect after this point (source text):
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
This is the first rank; the node had no effect before this investment.
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Pandemic 1/3
Begin Pandemic with this point. This stretch stops at 2/3.
Before this point, this tree has 18 points; the node is on tier 3.
Effect after this point (source text):
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
This is the first rank; the node had no effect before this investment.
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Pandemic 2/3
Continue Pandemic, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 19 points; the node is on tier 3.
Effect after this point (source text):
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
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Sources and editorial method
Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.
Community source documentation70532 · 2026-10-29 · web-70532-hf20261023-a50085094762