Improved Corruption 1/5
Begin Improved Corruption with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
This is the first rank; the node had no effect before this investment.
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Improved Corruption 2/5
Continue Improved Corruption, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.
Previous rank for comparison:
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
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Improved Corruption 3/5
Continue Improved Corruption, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.
Previous rank for comparison:
Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.
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Improved Corruption 4/5
Continue Improved Corruption, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.
Previous rank for comparison:
Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.
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Improved Corruption 5/5
Continue Improved Corruption, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
Previous rank for comparison:
Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.
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Suppression 1/5
Begin Suppression with this point. This stretch stops at 3/5.
Before this point, this tree has 5 points; the node is on tier 1.
Effect after this point (source text):
Improves your chance to hit by 1% and reduces all threat you generate by 4%.
This is the first rank; the node had no effect before this investment.
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Suppression 2/5
Continue Suppression, moving from rank 1 to 2. This stretch stops at 3/5.
Before this point, this tree has 6 points; the node is on tier 1.
Effect after this point (source text):
Improves your chance to hit by 2% and reduces all threat you generate by 8%.
Previous rank for comparison:
Improves your chance to hit by 1% and reduces all threat you generate by 4%.
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Suppression 3/5
Continue Suppression, moving from rank 2 to 3. This stretch stops at 3/5.
Before this point, this tree has 7 points; the node is on tier 1.
Effect after this point (source text):
Improves your chance to hit by 3% and reduces all threat you generate by 12%.
Previous rank for comparison:
Improves your chance to hit by 2% and reduces all threat you generate by 8%.
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Improved Life Tap 1/2
Begin Improved Life Tap with this point. This stretch stops at 2/2.
Before this point, this tree has 8 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount of Mana awarded by your Life Tap spell by 10%.
This is the first rank; the node had no effect before this investment.
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Improved Life Tap 2/2
Continue Improved Life Tap, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 9 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount of Mana awarded by your Life Tap spell by 20%.
Previous rank for comparison:
Increases the amount of Mana awarded by your Life Tap spell by 10%.
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Fel Concentration 1/3
Begin Fel Concentration with this point. This stretch stops at 3/3.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.
This is the first rank; the node had no effect before this investment.
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Fel Concentration 2/3
Continue Fel Concentration, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.
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Fel Concentration 3/3
Continue Fel Concentration, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage.
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Amplify Curse 1/1
Begin Amplify Curse with this point. This stretch stops at 1/1.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
This is the first rank; the node had no effect before this investment.
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Soul Harvest 1/2
Begin Soul Harvest with this point. This stretch stops at 1/2.
Before this point, this tree has 14 points; the node is on tier 2.
Effect after this point (source text):
Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
This is the first rank; the node had no effect before this investment.
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Curse of Exhaustion 1/1
Begin Curse of Exhaustion with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4. Its prerequisite Amplify Curse is complete at rank 1.
Effect after this point (source text):
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
This is the first rank; the node had no effect before this investment.
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Nightfall 1/2
Begin Nightfall with this point. This stretch stops at 2/2.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
This is the first rank; the node had no effect before this investment.
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Nightfall 2/2
Continue Nightfall, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 17 points; the node is on tier 4.
Effect after this point (source text):
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Previous rank for comparison:
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
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Improved Drains 1/3
Begin Improved Drains with this point. This stretch stops at 2/3.
Before this point, this tree has 18 points; the node is on tier 2.
Effect after this point (source text):
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
This is the first rank; the node had no effect before this investment.
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Improved Drains 2/3
Continue Improved Drains, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 19 points; the node is on tier 2.
Effect after this point (source text):
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.
Previous rank for comparison:
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
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Siphon Life 1/1
Begin Siphon Life with this point. This stretch stops at 1/1.
Before this point, this tree has 20 points; the node is on tier 5.
Effect after this point (source text):
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
This is the first rank; the node had no effect before this investment.
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Pandemic 1/3
Begin Pandemic with this point. This stretch stops at 3/3.
Before this point, this tree has 21 points; the node is on tier 3.
Effect after this point (source text):
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
This is the first rank; the node had no effect before this investment.
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Pandemic 2/3
Continue Pandemic, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 22 points; the node is on tier 3.
Effect after this point (source text):
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
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Pandemic 3/3
Continue Pandemic, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 23 points; the node is on tier 3.
Effect after this point (source text):
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.
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Improved Drains 3/3
Continue Improved Drains, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 24 points; the node is on tier 2.
Effect after this point (source text):
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
Previous rank for comparison:
Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.
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Shadow Mastery 1/5
Begin Shadow Mastery with this point. This stretch stops at 5/5.
Before this point, this tree has 25 points; the node is on tier 6.
Effect after this point (source text):
Increases the damage dealt or life drained by your Shadow spells by 2%.
This is the first rank; the node had no effect before this investment.
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Shadow Mastery 2/5
Continue Shadow Mastery, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 26 points; the node is on tier 6.
Effect after this point (source text):
Increases the damage dealt or life drained by your Shadow spells by 4%.
Previous rank for comparison:
Increases the damage dealt or life drained by your Shadow spells by 2%.
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Shadow Mastery 3/5
Continue Shadow Mastery, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 27 points; the node is on tier 6.
Effect after this point (source text):
Increases the damage dealt or life drained by your Shadow spells by 6%.
Previous rank for comparison:
Increases the damage dealt or life drained by your Shadow spells by 4%.
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Shadow Mastery 4/5
Continue Shadow Mastery, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 28 points; the node is on tier 6.
Effect after this point (source text):
Increases the damage dealt or life drained by your Shadow spells by 8%.
Previous rank for comparison:
Increases the damage dealt or life drained by your Shadow spells by 6%.
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Shadow Mastery 5/5
Continue Shadow Mastery, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 29 points; the node is on tier 6.
Effect after this point (source text):
Increases the damage dealt or life drained by your Shadow spells by 10%.
Previous rank for comparison:
Increases the damage dealt or life drained by your Shadow spells by 8%.
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Wrack 1/1
Begin Wrack with this point. This stretch stops at 1/1.
Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Siphon Life is complete at rank 1.
Effect after this point (source text):
Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
This is the first rank; the node had no effect before this investment.
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Demonic Embrace 1/5
Begin Demonic Embrace with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Stamina by 3%.
This is the first rank; the node had no effect before this investment.
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Demonic Embrace 2/5
Continue Demonic Embrace, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Stamina by 6%.
Previous rank for comparison:
Increases your total Stamina by 3%.
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Demonic Embrace 3/5
Continue Demonic Embrace, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Stamina by 9%.
Previous rank for comparison:
Increases your total Stamina by 6%.
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Demonic Embrace 4/5
Continue Demonic Embrace, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Stamina by 12%.
Previous rank for comparison:
Increases your total Stamina by 9%.
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Demonic Embrace 5/5
Continue Demonic Embrace, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases your total Stamina by 15%.
Previous rank for comparison:
Increases your total Stamina by 12%.
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Fel Vitality 1/3
Begin Fel Vitality with this point. This stretch stops at 3/3.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
This is the first rank; the node had no effect before this investment.
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Fel Vitality 2/3
Continue Fel Vitality, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.
Previous rank for comparison:
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
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Fel Vitality 3/3
Continue Fel Vitality, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
Previous rank for comparison:
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.
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Demonic Aegis 1/2
Begin Demonic Aegis with this point. This stretch stops at 2/2.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
This is the first rank; the node had no effect before this investment.
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Demonic Aegis 2/2
Continue Demonic Aegis, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
Previous rank for comparison:
Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
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Master Summoner 1/2
Begin Master Summoner with this point. This stretch stops at 2/2.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
This is the first rank; the node had no effect before this investment.
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Master Summoner 2/2
Continue Master Summoner, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
Previous rank for comparison:
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
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Demonic Energies 1/2
Begin Demonic Energies with this point. This stretch stops at 2/2.
Before this point, this tree has 12 points; the node is on tier 2.
Effect after this point (source text):
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
This is the first rank; the node had no effect before this investment.
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Demonic Energies 2/2
Continue Demonic Energies, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 13 points; the node is on tier 2.
Effect after this point (source text):
You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
Previous rank for comparison:
You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
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Improved Health Funnel 1/2
Begin Improved Health Funnel with this point. This stretch stops at 1/2.
Before this point, this tree has 14 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
This is the first rank; the node had no effect before this investment.
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Fel Domination 1/1
Begin Fel Domination with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4. Its prerequisite Master Summoner is complete at rank 2.
Effect after this point (source text):
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
This is the first rank; the node had no effect before this investment.
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Improved Sayaad 1/3
Begin Improved Sayaad with this point. This stretch stops at 3/3.
Before this point, this tree has 16 points; the node is on tier 3.
Effect after this point (source text):
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
This is the first rank; the node had no effect before this investment.
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Improved Sayaad 2/3
Continue Improved Sayaad, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 17 points; the node is on tier 3.
Effect after this point (source text):
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.
Previous rank for comparison:
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
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Improved Sayaad 3/3
Continue Improved Sayaad, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 18 points; the node is on tier 3.
Effect after this point (source text):
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
Previous rank for comparison:
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.
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Improved Health Funnel 2/2
Continue Improved Health Funnel, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 19 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
Previous rank for comparison:
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
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Sources and editorial method
Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.
Community source documentation70532 · 2026-10-29 · web-70532-hf20261023-a50085094762