Rogue · Assassination · Leveling · 70532

Understand each point before deciding whether to use it.

Poisons, combo points and finishers

The leveling study direction explains progression. Talent points are not tied to character levels, and this is not a fastest-leveling claim.

What changed from the historical route

Retain the previous editorial order, with every node, rank limit, tier and prerequisite checked against 70532. Lessons use the current effects; applicability still awaits review.

A continuous route from zero, with no respec steps. Check any existing allocation first.

Back to all 54 routes

Follow this point on the talent tree

Preparing the interactive view. All 51 written steps below are also available to read directly.

Step 1 / 51

Malice 1/5

Begin Malice with this point. This stretch stops at 5/5.

Before this point, this tree has 0 points; the node is on tier 1.

Effect after this point (source text):
Increases your critical strike chance with all attacks and Poisons by 1%.

This is the first rank; the node had no effect before this investment.

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Step 2 / 51

Malice 2/5

Continue Malice, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 1 points; the node is on tier 1.

Effect after this point (source text):
Increases your critical strike chance with all attacks and Poisons by 2%.

Previous rank for comparison:
Increases your critical strike chance with all attacks and Poisons by 1%.

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Step 3 / 51

Malice 3/5

Continue Malice, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 2 points; the node is on tier 1.

Effect after this point (source text):
Increases your critical strike chance with all attacks and Poisons by 3%.

Previous rank for comparison:
Increases your critical strike chance with all attacks and Poisons by 2%.

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Step 4 / 51

Malice 4/5

Continue Malice, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 3 points; the node is on tier 1.

Effect after this point (source text):
Increases your critical strike chance with all attacks and Poisons by 4%.

Previous rank for comparison:
Increases your critical strike chance with all attacks and Poisons by 3%.

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Step 5 / 51

Malice 5/5

Continue Malice, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 4 points; the node is on tier 1.

Effect after this point (source text):
Increases your critical strike chance with all attacks and Poisons by 5%.

Previous rank for comparison:
Increases your critical strike chance with all attacks and Poisons by 4%.

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Step 6 / 51

Remorseless Attacks 1/2

Begin Remorseless Attacks with this point. This stretch stops at 2/2.

Before this point, this tree has 5 points; the node is on tier 1.

Effect after this point (source text):
After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

This is the first rank; the node had no effect before this investment.

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Step 7 / 51

Remorseless Attacks 2/2

Continue Remorseless Attacks, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 6 points; the node is on tier 1.

Effect after this point (source text):
After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

Previous rank for comparison:
After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

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Step 8 / 51

Improved Slice and Dice 1/3

Begin Improved Slice and Dice with this point. This stretch stops at 3/3.

Before this point, this tree has 7 points; the node is on tier 2.

Effect after this point (source text):
Increases the duration of your Slice and Dice ability by 15%.

This is the first rank; the node had no effect before this investment.

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Step 9 / 51

Improved Slice and Dice 2/3

Continue Improved Slice and Dice, moving from rank 1 to 2. This stretch stops at 3/3.

Before this point, this tree has 8 points; the node is on tier 2.

Effect after this point (source text):
Increases the duration of your Slice and Dice ability by 30%.

Previous rank for comparison:
Increases the duration of your Slice and Dice ability by 15%.

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Step 10 / 51

Improved Slice and Dice 3/3

Continue Improved Slice and Dice, moving from rank 2 to 3. This stretch stops at 3/3.

Before this point, this tree has 9 points; the node is on tier 2.

Effect after this point (source text):
Increases the duration of your Slice and Dice ability by 45%.

Previous rank for comparison:
Increases the duration of your Slice and Dice ability by 30%.

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Step 11 / 51

Relentless Strikes 1/1

Begin Relentless Strikes with this point. This stretch stops at 1/1.

Before this point, this tree has 10 points; the node is on tier 3.

Effect after this point (source text):
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.

This is the first rank; the node had no effect before this investment.

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Step 12 / 51

Lethality 1/5

Begin Lethality with this point. This stretch stops at 4/5.

Before this point, this tree has 11 points; the node is on tier 3. Its prerequisite Malice is complete at rank 5.

Effect after this point (source text):
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.

This is the first rank; the node had no effect before this investment.

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Step 13 / 51

Lethality 2/5

Continue Lethality, moving from rank 1 to 2. This stretch stops at 4/5.

Before this point, this tree has 12 points; the node is on tier 3. Its prerequisite Malice is complete at rank 5.

Effect after this point (source text):
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 8%.

Previous rank for comparison:
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.

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Step 14 / 51

Lethality 3/5

Continue Lethality, moving from rank 2 to 3. This stretch stops at 4/5.

Before this point, this tree has 13 points; the node is on tier 3. Its prerequisite Malice is complete at rank 5.

Effect after this point (source text):
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.

Previous rank for comparison:
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 8%.

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Step 15 / 51

Lethality 4/5

Continue Lethality, moving from rank 3 to 4. This stretch stops at 4/5.

Before this point, this tree has 14 points; the node is on tier 3. Its prerequisite Malice is complete at rank 5.

Effect after this point (source text):
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 16%.

Previous rank for comparison:
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.

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Step 16 / 51

Cold Blood 1/1

Begin Cold Blood with this point. This stretch stops at 1/1.

Before this point, this tree has 15 points; the node is on tier 4.

Effect after this point (source text):
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

This is the first rank; the node had no effect before this investment.

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Step 17 / 51

Lethality 5/5

Continue Lethality, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 16 points; the node is on tier 3. Its prerequisite Malice is complete at rank 5.

Effect after this point (source text):
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.

Previous rank for comparison:
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 16%.

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Step 18 / 51

Improved Poisons 1/5

Begin Improved Poisons with this point. This stretch stops at 3/5.

Before this point, this tree has 17 points; the node is on tier 4.

Effect after this point (source text):
Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.

This is the first rank; the node had no effect before this investment.

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Step 19 / 51

Improved Poisons 2/5

Continue Improved Poisons, moving from rank 1 to 2. This stretch stops at 3/5.

Before this point, this tree has 18 points; the node is on tier 4.

Effect after this point (source text):
Increases the chance to apply Poisons to your target by 4%, and gives Poison applications a 20% chance to not consume a charge.

Previous rank for comparison:
Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.

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Step 20 / 51

Improved Poisons 3/5

Continue Improved Poisons, moving from rank 2 to 3. This stretch stops at 3/5.

Before this point, this tree has 19 points; the node is on tier 4.

Effect after this point (source text):
Increases the chance to apply Poisons to your target by 6%, and gives Poison applications a 30% chance to not consume a charge.

Previous rank for comparison:
Increases the chance to apply Poisons to your target by 4%, and gives Poison applications a 20% chance to not consume a charge.

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Step 21 / 51

Mutilate 1/1

Begin Mutilate with this point. This stretch stops at 1/1.

Before this point, this tree has 20 points; the node is on tier 5.

Effect after this point (source text):
Instantly attacks with both weapons for 75% weapon damage plus an additional 17.25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

This is the first rank; the node had no effect before this investment.

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Step 22 / 51

Vigor 1/2

Begin Vigor with this point. This stretch stops at 2/2.

Before this point, this tree has 21 points; the node is on tier 5.

Effect after this point (source text):
Increases your maximum Energy by 5.

This is the first rank; the node had no effect before this investment.

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Step 23 / 51

Vigor 2/2

Continue Vigor, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 22 points; the node is on tier 5.

Effect after this point (source text):
Increases your maximum Energy by 10.

Previous rank for comparison:
Increases your maximum Energy by 5.

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Step 24 / 51

Improved Poisons 4/5

Continue Improved Poisons, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 23 points; the node is on tier 4.

Effect after this point (source text):
Increases the chance to apply Poisons to your target by 8%, and gives Poison applications a 40% chance to not consume a charge.

Previous rank for comparison:
Increases the chance to apply Poisons to your target by 6%, and gives Poison applications a 30% chance to not consume a charge.

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Step 25 / 51

Improved Poisons 5/5

Continue Improved Poisons, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 24 points; the node is on tier 4.

Effect after this point (source text):
Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.

Previous rank for comparison:
Increases the chance to apply Poisons to your target by 8%, and gives Poison applications a 40% chance to not consume a charge.

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Step 26 / 51

Seal Fate 1/5

Begin Seal Fate with this point. This stretch stops at 5/5.

Before this point, this tree has 25 points; the node is on tier 6.

Effect after this point (source text):
Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.

This is the first rank; the node had no effect before this investment.

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Step 27 / 51

Seal Fate 2/5

Continue Seal Fate, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 26 points; the node is on tier 6.

Effect after this point (source text):
Your critical strikes from abilities that add Combo Points have a 40% chance to add an additional Combo Point.

Previous rank for comparison:
Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.

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Step 28 / 51

Seal Fate 3/5

Continue Seal Fate, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 27 points; the node is on tier 6.

Effect after this point (source text):
Your critical strikes from abilities that add Combo Points have a 60% chance to add an additional Combo Point.

Previous rank for comparison:
Your critical strikes from abilities that add Combo Points have a 40% chance to add an additional Combo Point.

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Step 29 / 51

Seal Fate 4/5

Continue Seal Fate, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 28 points; the node is on tier 6.

Effect after this point (source text):
Your critical strikes from abilities that add Combo Points have a 80% chance to add an additional Combo Point.

Previous rank for comparison:
Your critical strikes from abilities that add Combo Points have a 60% chance to add an additional Combo Point.

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Step 30 / 51

Seal Fate 5/5

Continue Seal Fate, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 29 points; the node is on tier 6.

Effect after this point (source text):
Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.

Previous rank for comparison:
Your critical strikes from abilities that add Combo Points have a 80% chance to add an additional Combo Point.

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Step 31 / 51

Venom 1/1

Begin Venom with this point. This stretch stops at 1/1.

Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Mutilate is complete at rank 1.

Effect after this point (source text):
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point:
1 point : 9 sec
2 points: 12 sec
3 points: 15 sec
4 points: 18 sec
5 points: 21 sec

This is the first rank; the node had no effect before this investment.

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Step 32 / 51

Improved Sinister Strike 1/2

Begin Improved Sinister Strike with this point. This stretch stops at 2/2.

Before this point, this tree has 0 points; the node is on tier 1.

Effect after this point (source text):
Reduces the Energy cost of your Sinister Strike ability by 3.

This is the first rank; the node had no effect before this investment.

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Step 33 / 51

Improved Sinister Strike 2/2

Continue Improved Sinister Strike, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 1 points; the node is on tier 1.

Effect after this point (source text):
Reduces the Energy cost of your Sinister Strike ability by 5.

Previous rank for comparison:
Reduces the Energy cost of your Sinister Strike ability by 3.

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Step 34 / 51

Improved Eviscerate 1/3

Begin Improved Eviscerate with this point. This stretch stops at 3/3.

Before this point, this tree has 2 points; the node is on tier 1.

Effect after this point (source text):
Increases the damage done by your Eviscerate ability by 7%.

This is the first rank; the node had no effect before this investment.

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Step 35 / 51

Improved Eviscerate 2/3

Continue Improved Eviscerate, moving from rank 1 to 2. This stretch stops at 3/3.

Before this point, this tree has 3 points; the node is on tier 1.

Effect after this point (source text):
Increases the damage done by your Eviscerate ability by 13%.

Previous rank for comparison:
Increases the damage done by your Eviscerate ability by 7%.

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Step 36 / 51

Improved Eviscerate 3/3

Continue Improved Eviscerate, moving from rank 2 to 3. This stretch stops at 3/3.

Before this point, this tree has 4 points; the node is on tier 1.

Effect after this point (source text):
Increases the damage done by your Eviscerate ability by 20%.

Previous rank for comparison:
Increases the damage done by your Eviscerate ability by 13%.

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Step 37 / 51

Precision 1/3

Begin Precision with this point. This stretch stops at 3/3.

Before this point, this tree has 5 points; the node is on tier 2.

Effect after this point (source text):
Improves your chance to hit by 1%.

This is the first rank; the node had no effect before this investment.

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Step 38 / 51

Precision 2/3

Continue Precision, moving from rank 1 to 2. This stretch stops at 3/3.

Before this point, this tree has 6 points; the node is on tier 2.

Effect after this point (source text):
Improves your chance to hit by 2%.

Previous rank for comparison:
Improves your chance to hit by 1%.

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Step 39 / 51

Precision 3/3

Continue Precision, moving from rank 2 to 3. This stretch stops at 3/3.

Before this point, this tree has 7 points; the node is on tier 2.

Effect after this point (source text):
Improves your chance to hit by 3%.

Previous rank for comparison:
Improves your chance to hit by 2%.

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Step 40 / 51

Deflection 1/3

Begin Deflection with this point. This stretch stops at 2/3.

Before this point, this tree has 8 points; the node is on tier 2.

Effect after this point (source text):
Increases your Parry chance by 2%.

This is the first rank; the node had no effect before this investment.

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Step 41 / 51

Deflection 2/3

Continue Deflection, moving from rank 1 to 2. This stretch stops at 2/3.

Before this point, this tree has 9 points; the node is on tier 2.

Effect after this point (source text):
Increases your Parry chance by 4%.

Previous rank for comparison:
Increases your Parry chance by 2%.

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Step 42 / 51

Deflection 3/3

Continue Deflection, moving from rank 2 to 3. This stretch stops at 3/3.

Before this point, this tree has 10 points; the node is on tier 2.

Effect after this point (source text):
Increases your Parry chance by 6%.

Previous rank for comparison:
Increases your Parry chance by 4%.

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Step 43 / 51

Riposte 1/1

Begin Riposte with this point. This stretch stops at 1/1.

Before this point, this tree has 11 points; the node is on tier 3. Its prerequisite Deflection is complete at rank 3.

Effect after this point (source text):
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.

This is the first rank; the node had no effect before this investment.

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Step 44 / 51

Endurance 1/2

Begin Endurance with this point. This stretch stops at 2/2.

Before this point, this tree has 12 points; the node is on tier 3.

Effect after this point (source text):
Reduces the cooldown of your Sprint and Evasion abilities by 30%.

This is the first rank; the node had no effect before this investment.

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Step 45 / 51

Endurance 2/2

Continue Endurance, moving from rank 1 to 2. This stretch stops at 2/2.

Before this point, this tree has 13 points; the node is on tier 3.

Effect after this point (source text):
Reduces the cooldown of your Sprint and Evasion abilities by 60%.

Previous rank for comparison:
Reduces the cooldown of your Sprint and Evasion abilities by 30%.

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Step 46 / 51

Lightning Reflexes 1/5

Begin Lightning Reflexes with this point. This stretch stops at 1/5.

Before this point, this tree has 14 points; the node is on tier 1.

Effect after this point (source text):
Increases your Dodge chance by 1%.

This is the first rank; the node had no effect before this investment.

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Step 47 / 51

Dual Wield Specialization 1/5

Begin Dual Wield Specialization with this point. This stretch stops at 5/5.

Before this point, this tree has 15 points; the node is on tier 4. Its prerequisite Precision is complete at rank 3.

Effect after this point (source text):
Increases the damage done by your off-hand weapon by 5%.

This is the first rank; the node had no effect before this investment.

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Step 48 / 51

Dual Wield Specialization 2/5

Continue Dual Wield Specialization, moving from rank 1 to 2. This stretch stops at 5/5.

Before this point, this tree has 16 points; the node is on tier 4. Its prerequisite Precision is complete at rank 3.

Effect after this point (source text):
Increases the damage done by your off-hand weapon by 10%.

Previous rank for comparison:
Increases the damage done by your off-hand weapon by 5%.

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Step 49 / 51

Dual Wield Specialization 3/5

Continue Dual Wield Specialization, moving from rank 2 to 3. This stretch stops at 5/5.

Before this point, this tree has 17 points; the node is on tier 4. Its prerequisite Precision is complete at rank 3.

Effect after this point (source text):
Increases the damage done by your off-hand weapon by 15%.

Previous rank for comparison:
Increases the damage done by your off-hand weapon by 10%.

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Step 50 / 51

Dual Wield Specialization 4/5

Continue Dual Wield Specialization, moving from rank 3 to 4. This stretch stops at 5/5.

Before this point, this tree has 18 points; the node is on tier 4. Its prerequisite Precision is complete at rank 3.

Effect after this point (source text):
Increases the damage done by your off-hand weapon by 20%.

Previous rank for comparison:
Increases the damage done by your off-hand weapon by 15%.

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Step 51 / 51

Dual Wield Specialization 5/5

Continue Dual Wield Specialization, moving from rank 4 to 5. This stretch stops at 5/5.

Before this point, this tree has 19 points; the node is on tier 4. Its prerequisite Precision is complete at rank 3.

Effect after this point (source text):
Increases the damage done by your off-hand weapon by 25%.

Previous rank for comparison:
Increases the damage done by your off-hand weapon by 20%.

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Sources and editorial method

Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.

Community source documentation

70532 · 2026-10-29 · web-70532-hf20261023-a50085094762

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