Twin Disciplines 1/5
Begin Twin Disciplines with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage and healing of your instant cast spells by 1%.
This is the first rank; the node had no effect before this investment.
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Twin Disciplines 2/5
Continue Twin Disciplines, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage and healing of your instant cast spells by 2%.
Previous rank for comparison:
Increases the damage and healing of your instant cast spells by 1%.
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Twin Disciplines 3/5
Continue Twin Disciplines, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage and healing of your instant cast spells by 3%.
Previous rank for comparison:
Increases the damage and healing of your instant cast spells by 2%.
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Twin Disciplines 4/5
Continue Twin Disciplines, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage and healing of your instant cast spells by 4%.
Previous rank for comparison:
Increases the damage and healing of your instant cast spells by 3%.
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Twin Disciplines 5/5
Continue Twin Disciplines, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases the damage and healing of your instant cast spells by 5%.
Previous rank for comparison:
Increases the damage and healing of your instant cast spells by 4%.
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Martyrdom 1/2
Begin Martyrdom with this point. This stretch stops at 2/2.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
This is the first rank; the node had no effect before this investment.
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Martyrdom 2/2
Continue Martyrdom, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Previous rank for comparison:
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
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Silent Resolve 1/3
Begin Silent Resolve with this point. This stretch stops at 3/3.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
This is the first rank; the node had no effect before this investment.
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Silent Resolve 2/3
Continue Silent Resolve, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Reduces the threat generated by your spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.
Previous rank for comparison:
Reduces the threat generated by your spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
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Silent Resolve 3/3
Continue Silent Resolve, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Reduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Previous rank for comparison:
Reduces the threat generated by your spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.
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Inner Focus 1/1
Begin Inner Focus with this point. This stretch stops at 1/1.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
This is the first rank; the node had no effect before this investment.
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Improved Power Word: Shield 1/3
Begin Improved Power Word: Shield with this point. This stretch stops at 3/3.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage absorbed by your Power Word: Shield by 7%.
This is the first rank; the node had no effect before this investment.
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Improved Power Word: Shield 2/3
Continue Improved Power Word: Shield, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage absorbed by your Power Word: Shield by 14%.
Previous rank for comparison:
Increases the damage absorbed by your Power Word: Shield by 7%.
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Improved Power Word: Shield 3/3
Continue Improved Power Word: Shield, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
Increases the damage absorbed by your Power Word: Shield by 20%.
Previous rank for comparison:
Increases the damage absorbed by your Power Word: Shield by 14%.
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Meditation 1/3
Begin Meditation with this point. This stretch stops at 1/3.
Before this point, this tree has 14 points; the node is on tier 3.
Effect after this point (source text):
Allows 17% of your Mana regeneration to continue while casting.
This is the first rank; the node had no effect before this investment.
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Soul Warding 1/1
Begin Soul Warding with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4. Its prerequisite Improved Power Word: Shield is complete at rank 3.
Effect after this point (source text):
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
This is the first rank; the node had no effect before this investment.
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Meditation 2/3
Continue Meditation, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 16 points; the node is on tier 3.
Effect after this point (source text):
Allows 33% of your Mana regeneration to continue while casting.
Previous rank for comparison:
Allows 17% of your Mana regeneration to continue while casting.
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Meditation 3/3
Continue Meditation, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 17 points; the node is on tier 3.
Effect after this point (source text):
Allows 50% of your Mana regeneration to continue while casting.
Previous rank for comparison:
Allows 33% of your Mana regeneration to continue while casting.
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Improved Mana Burn 1/2
Begin Improved Mana Burn with this point. This stretch stops at 2/2.
Before this point, this tree has 18 points; the node is on tier 4.
Effect after this point (source text):
Reduces the casting time of your Mana Burn spell by 0.5 sec.
This is the first rank; the node had no effect before this investment.
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Improved Mana Burn 2/2
Continue Improved Mana Burn, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 19 points; the node is on tier 4.
Effect after this point (source text):
Reduces the casting time of your Mana Burn spell by 1 sec.
Previous rank for comparison:
Reduces the casting time of your Mana Burn spell by 0.5 sec.
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Penance 1/1
Begin Penance with this point. This stretch stops at 1/1.
Before this point, this tree has 20 points; the node is on tier 5.
Effect after this point (source text):
Launches a volley of holy light at the target, causing 45 Holy damage to an enemy, or 134 healing to an ally, instantly and every 1 sec for 2 sec.
This is the first rank; the node had no effect before this investment.
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Renewed Hope 1/5
Begin Renewed Hope with this point. This stretch stops at 5/5.
Before this point, this tree has 21 points; the node is on tier 5. Its prerequisite Soul Warding is complete at rank 1.
Effect after this point (source text):
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
This is the first rank; the node had no effect before this investment.
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Renewed Hope 2/5
Continue Renewed Hope, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 22 points; the node is on tier 5. Its prerequisite Soul Warding is complete at rank 1.
Effect after this point (source text):
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.
Previous rank for comparison:
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
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Renewed Hope 3/5
Continue Renewed Hope, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 23 points; the node is on tier 5. Its prerequisite Soul Warding is complete at rank 1.
Effect after this point (source text):
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.
Previous rank for comparison:
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.
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Renewed Hope 4/5
Continue Renewed Hope, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 24 points; the node is on tier 5. Its prerequisite Soul Warding is complete at rank 1.
Effect after this point (source text):
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.
Previous rank for comparison:
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.
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Renewed Hope 5/5
Continue Renewed Hope, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 25 points; the node is on tier 5. Its prerequisite Soul Warding is complete at rank 1.
Effect after this point (source text):
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Previous rank for comparison:
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.
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Divine Aegis 1/3
Begin Divine Aegis with this point. This stretch stops at 3/3.
Before this point, this tree has 26 points; the node is on tier 6.
Effect after this point (source text):
Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1200 damage and lasts 12 sec.
This is the first rank; the node had no effect before this investment.
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Divine Aegis 2/3
Continue Divine Aegis, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 27 points; the node is on tier 6.
Effect after this point (source text):
Your non-periodic critical heals create a protective shield on the target, absorbing 10% of the amount healed. Shields up to 1200 damage and lasts 12 sec.
Previous rank for comparison:
Your non-periodic critical heals create a protective shield on the target, absorbing 5% of the amount healed. Shields up to 1200 damage and lasts 12 sec.
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Divine Aegis 3/3
Continue Divine Aegis, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 28 points; the node is on tier 6.
Effect after this point (source text):
Your non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 1200 damage and lasts 12 sec.
Previous rank for comparison:
Your non-periodic critical heals create a protective shield on the target, absorbing 10% of the amount healed. Shields up to 1200 damage and lasts 12 sec.
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Improved Inner Fire 1/3
Begin Improved Inner Fire with this point. This stretch stops at 1/3.
Before this point, this tree has 29 points; the node is on tier 4.
Effect after this point (source text):
Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
This is the first rank; the node had no effect before this investment.
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Power Infusion 1/1
Begin Power Infusion with this point. This stretch stops at 1/1.
Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Penance is complete at rank 1.
Effect after this point (source text):
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
This is the first rank; the node had no effect before this investment.
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Twilight Focus 1/3
Begin Twilight Focus with this point. This stretch stops at 3/3.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Gives your spells a 23% chance to not lose casting time when you take damage.
This is the first rank; the node had no effect before this investment.
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Twilight Focus 2/3
Continue Twilight Focus, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Gives your spells a 47% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your spells a 23% chance to not lose casting time when you take damage.
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Twilight Focus 3/3
Continue Twilight Focus, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Gives your spells a 70% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your spells a 47% chance to not lose casting time when you take damage.
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Improved Renew 1/3
Begin Improved Renew with this point. This stretch stops at 2/3.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount healed by your Renew spell by 5%.
This is the first rank; the node had no effect before this investment.
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Improved Renew 2/3
Continue Improved Renew, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount healed by your Renew spell by 10%.
Previous rank for comparison:
Increases the amount healed by your Renew spell by 5%.
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Spell Warding 1/5
Begin Spell Warding with this point. This stretch stops at 5/5.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Reduces all spell damage taken by 2%.
This is the first rank; the node had no effect before this investment.
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Spell Warding 2/5
Continue Spell Warding, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Reduces all spell damage taken by 4%.
Previous rank for comparison:
Reduces all spell damage taken by 2%.
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Spell Warding 3/5
Continue Spell Warding, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Reduces all spell damage taken by 6%.
Previous rank for comparison:
Reduces all spell damage taken by 4%.
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Spell Warding 4/5
Continue Spell Warding, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Reduces all spell damage taken by 8%.
Previous rank for comparison:
Reduces all spell damage taken by 6%.
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Spell Warding 5/5
Continue Spell Warding, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Reduces all spell damage taken by 10%.
Previous rank for comparison:
Reduces all spell damage taken by 8%.
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Blessed Recovery 1/3
Begin Blessed Recovery with this point. This stretch stops at 3/3.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
This is the first rank; the node had no effect before this investment.
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Blessed Recovery 2/3
Continue Blessed Recovery, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 17% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Previous rank for comparison:
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
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Blessed Recovery 3/3
Continue Blessed Recovery, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Previous rank for comparison:
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 17% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
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Improved Renew 3/3
Continue Improved Renew, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 13 points; the node is on tier 1.
Effect after this point (source text):
Increases the amount healed by your Renew spell by 15%.
Previous rank for comparison:
Increases the amount healed by your Renew spell by 10%.
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Holy Specialization 1/5
Begin Holy Specialization with this point. This stretch stops at 1/5.
Before this point, this tree has 14 points; the node is on tier 1.
Effect after this point (source text):
Increases the critical effect chance of your Holy spells by 1%.
This is the first rank; the node had no effect before this investment.
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Binding Heal 1/1
Begin Binding Heal with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4.
Effect after this point (source text):
Heals a friendly target and the caster for 235 to 286. Low threat.
This is the first rank; the node had no effect before this investment.
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Holy Reach 1/2
Begin Holy Reach with this point. This stretch stops at 2/2.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
This is the first rank; the node had no effect before this investment.
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Holy Reach 2/2
Continue Holy Reach, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 17 points; the node is on tier 4.
Effect after this point (source text):
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Previous rank for comparison:
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
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Inspiration 1/3
Begin Inspiration with this point. This stretch stops at 2/3.
Before this point, this tree has 18 points; the node is on tier 3.
Effect after this point (source text):
Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
This is the first rank; the node had no effect before this investment.
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Inspiration 2/3
Continue Inspiration, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 19 points; the node is on tier 3.
Effect after this point (source text):
Your non-periodic critical heals increase your target's Armor by 17% for 15 sec.
Previous rank for comparison:
Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
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Sources and editorial method
Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.
Community source documentation70532 · 2026-10-29 · web-70532-hf20261023-a50085094762