Improved Frostbolt 1/5
Begin Improved Frostbolt with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.
This is the first rank; the node had no effect before this investment.
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Improved Frostbolt 2/5
Continue Improved Frostbolt, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Frostbolt and Frost Blast spells by 0.2 sec.
Previous rank for comparison:
Reduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.
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Improved Frostbolt 3/5
Continue Improved Frostbolt, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Frostbolt and Frost Blast spells by 0.3 sec.
Previous rank for comparison:
Reduces the casting time of your Frostbolt and Frost Blast spells by 0.2 sec.
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Improved Frostbolt 4/5
Continue Improved Frostbolt, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Frostbolt and Frost Blast spells by 0.4 sec.
Previous rank for comparison:
Reduces the casting time of your Frostbolt and Frost Blast spells by 0.3 sec.
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Improved Frostbolt 5/5
Continue Improved Frostbolt, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.
Previous rank for comparison:
Reduces the casting time of your Frostbolt and Frost Blast spells by 0.4 sec.
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Elemental Precision 1/3
Begin Elemental Precision with this point. This stretch stops at 3/3.
Before this point, this tree has 5 points; the node is on tier 1.
Effect after this point (source text):
Improves your chance to hit with Frost and Fire spells by 2%.
This is the first rank; the node had no effect before this investment.
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Elemental Precision 2/3
Continue Elemental Precision, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 6 points; the node is on tier 1.
Effect after this point (source text):
Improves your chance to hit with Frost and Fire spells by 4%.
Previous rank for comparison:
Improves your chance to hit with Frost and Fire spells by 2%.
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Elemental Precision 3/3
Continue Elemental Precision, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 7 points; the node is on tier 1.
Effect after this point (source text):
Improves your chance to hit with Frost and Fire spells by 6%.
Previous rank for comparison:
Improves your chance to hit with Frost and Fire spells by 4%.
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Permafrost 1/3
Begin Permafrost with this point. This stretch stops at 2/3.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
This is the first rank; the node had no effect before this investment.
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Permafrost 2/3
Continue Permafrost, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Increases the duration of your Chill effects by 22% and reduces the target's speed by an additional 7%.
Previous rank for comparison:
Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
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Ice Lance 1/1
Begin Ice Lance with this point. This stretch stops at 1/1.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Deals 28 to 33 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.
This is the first rank; the node had no effect before this investment.
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Frost Channeling 1/3
Begin Frost Channeling with this point. This stretch stops at 3/3.
Before this point, this tree has 11 points; the node is on tier 3.
Effect after this point (source text):
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
This is the first rank; the node had no effect before this investment.
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Frost Channeling 2/3
Continue Frost Channeling, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 12 points; the node is on tier 3.
Effect after this point (source text):
Reduces the mana cost of your Frost spells by 10% and reduces the threat caused by your Frost spells by 20%.
Previous rank for comparison:
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
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Frost Channeling 3/3
Continue Frost Channeling, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%.
Previous rank for comparison:
Reduces the mana cost of your Frost spells by 10% and reduces the threat caused by your Frost spells by 20%.
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Ice Shards 1/5
Begin Ice Shards with this point. This stretch stops at 1/5.
Before this point, this tree has 14 points; the node is on tier 2.
Effect after this point (source text):
Increases the critical strike damage bonus of your Frost spells by 20%.
This is the first rank; the node had no effect before this investment.
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Ice Block 1/1
Begin Ice Block with this point. This stretch stops at 1/1.
Before this point, this tree has 15 points; the node is on tier 4.
Effect after this point (source text):
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
This is the first rank; the node had no effect before this investment.
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Shatter 1/3
Begin Shatter with this point. This stretch stops at 3/3.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Increases the critical strike chance of all your spells against Frozen targets by 17%.
This is the first rank; the node had no effect before this investment.
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Shatter 2/3
Continue Shatter, moving from rank 1 to 2. This stretch stops at 3/3.
Before this point, this tree has 17 points; the node is on tier 4.
Effect after this point (source text):
Increases the critical strike chance of all your spells against Frozen targets by 33%.
Previous rank for comparison:
Increases the critical strike chance of all your spells against Frozen targets by 17%.
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Shatter 3/3
Continue Shatter, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 18 points; the node is on tier 4.
Effect after this point (source text):
Increases the critical strike chance of all your spells against Frozen targets by 50%.
Previous rank for comparison:
Increases the critical strike chance of all your spells against Frozen targets by 33%.
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Arctic Reach 1/2
Begin Arctic Reach with this point. This stretch stops at 1/2.
Before this point, this tree has 19 points; the node is on tier 4.
Effect after this point (source text):
Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
This is the first rank; the node had no effect before this investment.
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Cold Snap 1/1
Begin Cold Snap with this point. This stretch stops at 1/1.
Before this point, this tree has 20 points; the node is on tier 5.
Effect after this point (source text):
Finishes the remaining cooldown on all your other Frost spells.
This is the first rank; the node had no effect before this investment.
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Fingers of Frost 1/2
Begin Fingers of Frost with this point. This stretch stops at 2/2.
Before this point, this tree has 21 points; the node is on tier 5. Its prerequisite Ice Lance is complete at rank 1.
Effect after this point (source text):
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
This is the first rank; the node had no effect before this investment.
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Fingers of Frost 2/2
Continue Fingers of Frost, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 22 points; the node is on tier 5. Its prerequisite Ice Lance is complete at rank 1.
Effect after this point (source text):
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Previous rank for comparison:
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
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Improved Cone of Cold 1/3
Begin Improved Cone of Cold with this point. This stretch stops at 2/3.
Before this point, this tree has 23 points; the node is on tier 5.
Effect after this point (source text):
Increases the damage dealt by your Cone of Cold spell by 12%.
This is the first rank; the node had no effect before this investment.
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Improved Cone of Cold 2/3
Continue Improved Cone of Cold, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 24 points; the node is on tier 5.
Effect after this point (source text):
Increases the damage dealt by your Cone of Cold spell by 23%.
Previous rank for comparison:
Increases the damage dealt by your Cone of Cold spell by 12%.
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Ice Shards 2/5
Continue Ice Shards, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 25 points; the node is on tier 2.
Effect after this point (source text):
Increases the critical strike damage bonus of your Frost spells by 40%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Frost spells by 20%.
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Ice Shards 3/5
Continue Ice Shards, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 26 points; the node is on tier 2.
Effect after this point (source text):
Increases the critical strike damage bonus of your Frost spells by 60%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Frost spells by 40%.
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Ice Shards 4/5
Continue Ice Shards, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 27 points; the node is on tier 2.
Effect after this point (source text):
Increases the critical strike damage bonus of your Frost spells by 80%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Frost spells by 60%.
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Ice Shards 5/5
Continue Ice Shards, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 28 points; the node is on tier 2.
Effect after this point (source text):
Increases the critical strike damage bonus of your Frost spells by 100%.
Previous rank for comparison:
Increases the critical strike damage bonus of your Frost spells by 80%.
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Improved Cone of Cold 3/3
Continue Improved Cone of Cold, moving from rank 2 to 3. This stretch stops at 3/3.
Before this point, this tree has 29 points; the node is on tier 5.
Effect after this point (source text):
Increases the damage dealt by your Cone of Cold spell by 35%.
Previous rank for comparison:
Increases the damage dealt by your Cone of Cold spell by 23%.
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Ice Barrier 1/1
Begin Ice Barrier with this point. This stretch stops at 1/1.
Before this point, this tree has 30 points; the node is on tier 7. Its prerequisite Cold Snap is complete at rank 1.
Effect after this point (source text):
Shield yourself, absorbing (448 + 10% of Frost Spell Power) damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.
This is the first rank; the node had no effect before this investment.
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Improved Channeling 1/5
Begin Improved Channeling with this point. This stretch stops at 5/5.
Before this point, this tree has 0 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane Missiles spell a 20% chance and your Arcane Blast and Arcane Wrath spells a 14% chance to not lose casting time when you take damage.
This is the first rank; the node had no effect before this investment.
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Improved Channeling 2/5
Continue Improved Channeling, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 1 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane Missiles spell a 40% chance and your Arcane Blast and Arcane Wrath spells a 28% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Arcane Missiles spell a 20% chance and your Arcane Blast and Arcane Wrath spells a 14% chance to not lose casting time when you take damage.
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Improved Channeling 3/5
Continue Improved Channeling, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 2 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane Missiles spell a 60% chance and your Arcane Blast and Arcane Wrath spells a 42% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Arcane Missiles spell a 40% chance and your Arcane Blast and Arcane Wrath spells a 28% chance to not lose casting time when you take damage.
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Improved Channeling 4/5
Continue Improved Channeling, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 3 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane Missiles spell a 80% chance and your Arcane Blast and Arcane Wrath spells a 56% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Arcane Missiles spell a 60% chance and your Arcane Blast and Arcane Wrath spells a 42% chance to not lose casting time when you take damage.
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Improved Channeling 5/5
Continue Improved Channeling, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 4 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage.
Previous rank for comparison:
Gives your Arcane Missiles spell a 80% chance and your Arcane Blast and Arcane Wrath spells a 56% chance to not lose casting time when you take damage.
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Arcane Concentration 1/5
Begin Arcane Concentration with this point. This stretch stops at 5/5.
Before this point, this tree has 5 points; the node is on tier 2.
Effect after this point (source text):
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
This is the first rank; the node had no effect before this investment.
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Arcane Concentration 2/5
Continue Arcane Concentration, moving from rank 1 to 2. This stretch stops at 5/5.
Before this point, this tree has 6 points; the node is on tier 2.
Effect after this point (source text):
Gives you a 4% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Previous rank for comparison:
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
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Arcane Concentration 3/5
Continue Arcane Concentration, moving from rank 2 to 3. This stretch stops at 5/5.
Before this point, this tree has 7 points; the node is on tier 2.
Effect after this point (source text):
Gives you a 6% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Previous rank for comparison:
Gives you a 4% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
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Arcane Concentration 4/5
Continue Arcane Concentration, moving from rank 3 to 4. This stretch stops at 5/5.
Before this point, this tree has 8 points; the node is on tier 2.
Effect after this point (source text):
Gives you a 8% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Previous rank for comparison:
Gives you a 6% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
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Arcane Concentration 5/5
Continue Arcane Concentration, moving from rank 4 to 5. This stretch stops at 5/5.
Before this point, this tree has 9 points; the node is on tier 2.
Effect after this point (source text):
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Previous rank for comparison:
Gives you a 8% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
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Arcane Blast 1/1
Begin Arcane Blast with this point. This stretch stops at 1/1.
Before this point, this tree has 10 points; the node is on tier 3.
Effect after this point (source text):
Blasts the target with energy, dealing 33 to 39 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.
This is the first rank; the node had no effect before this investment.
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Arcane Resilience 1/2
Begin Arcane Resilience with this point. This stretch stops at 2/2.
Before this point, this tree has 11 points; the node is on tier 2.
Effect after this point (source text):
Increases your Armor by an amount equal to 25% of your Intellect.
This is the first rank; the node had no effect before this investment.
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Arcane Resilience 2/2
Continue Arcane Resilience, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 12 points; the node is on tier 2.
Effect after this point (source text):
Increases your Armor by an amount equal to 50% of your Intellect.
Previous rank for comparison:
Increases your Armor by an amount equal to 25% of your Intellect.
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Arcane Geometry 1/2
Begin Arcane Geometry with this point. This stretch stops at 2/2.
Before this point, this tree has 13 points; the node is on tier 3.
Effect after this point (source text):
Increases the range of your Arcane spells by 3 yards.
This is the first rank; the node had no effect before this investment.
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Arcane Geometry 2/2
Continue Arcane Geometry, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 14 points; the node is on tier 3.
Effect after this point (source text):
Increases the range of your Arcane spells by 6 yards.
Previous rank for comparison:
Increases the range of your Arcane spells by 3 yards.
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Missile Barrage 1/2
Begin Missile Barrage with this point. This stretch stops at 1/2.
Before this point, this tree has 15 points; the node is on tier 1.
Effect after this point (source text):
Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
This is the first rank; the node had no effect before this investment.
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Improved Counterspell 1/2
Begin Improved Counterspell with this point. This stretch stops at 2/2.
Before this point, this tree has 16 points; the node is on tier 4.
Effect after this point (source text):
Your Counterspell also Silences the target for 2 sec.
This is the first rank; the node had no effect before this investment.
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Improved Counterspell 2/2
Continue Improved Counterspell, moving from rank 1 to 2. This stretch stops at 2/2.
Before this point, this tree has 17 points; the node is on tier 4.
Effect after this point (source text):
Your Counterspell also Silences the target for 4 sec.
Previous rank for comparison:
Your Counterspell also Silences the target for 2 sec.
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Arcane Meditation 1/3
Begin Arcane Meditation with this point. This stretch stops at 2/3.
Before this point, this tree has 18 points; the node is on tier 4. Its prerequisite Arcane Concentration is complete at rank 5.
Effect after this point (source text):
Allows 17% of your Mana regeneration to continue while casting.
This is the first rank; the node had no effect before this investment.
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Arcane Meditation 2/3
Continue Arcane Meditation, moving from rank 1 to 2. This stretch stops at 2/3.
Before this point, this tree has 19 points; the node is on tier 4. Its prerequisite Arcane Concentration is complete at rank 5.
Effect after this point (source text):
Allows 33% of your Mana regeneration to continue while casting.
Previous rank for comparison:
Allows 17% of your Mana regeneration to continue while casting.
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Sources and editorial method
Effects and structure use the community 70532 snapshot and October 23 hotfix cache. Chinese is a site translation; each step exposes the English original. The site authors the order; the source does not publish these complete routes. Thirteen routes repair conflicts; forty-one retain their order with current effects checked. All still await editorial and gameplay review.
Community source documentation70532 · 2026-10-29 · web-70532-hf20261023-a50085094762