Paladin Talent Builds
All three Paladin builds at level 60, replay-verified by the talent engine and ready to load in the planner.
Current-tree checks: 2 builds retain all points; 1 need review. Open a build for the result and a current-tree trial link where available. Allocation compatibility is not a performance recommendation.
Professions
Blacksmithing + Mining — Self-supplied plate and weapons that fit both tank and DPS roles; the Sharpening Wheel adds group attack power.
Alternative: For raid-consumable independence, Alchemy + Herbalism — with the Alchemy Lab camp object.
First Aid: Optional — Paladins self-heal; bandages while leveling are enough.
Blacksmithing 1-300Mining 1-300Alchemy 1-300Herbalism 1-300
Full mechanics and the 12-profession table: the pairing guide →
What does Forever change for Paladin? See the class changes page →