Druid Talent Builds
All three Druid builds at level 60, replay-verified by the talent engine and ready to load in the planner.
Current-tree checks: 2 builds retain all points; 1 need review. Open a build for the result and a current-tree trial link where available. Allocation compatibility is not a performance recommendation.
Balance Druid36/0/15
DPS
Eclipse (WotLK core mechanic) + Moonkin Form 3% party crit aura; Vengeance requires maxed Improved Moonfire
Load in planner
Feral Druid0/41/10
DPS/Tank
Berserk (WotLK multi-target fear-immune capstone, requires Leader of the Pack) + Mangle (requires Savage Fury); Leader of the Pack aura
Load in planner
Restoration Druid10/0/41
Healer
Wild Growth (WotLK group-heal capstone, requires maxed Living Spirit) + Swiftmend; Nature's Swiftness (requires Naturalist) as a safety net
Load in planner
Professions
Herbalism + Alchemy — Bountiful Harvest doubles rare herb yields — potions and flasks for free.
Alternative: For leather self-supply, Leatherworking + Skinning.
First Aid: Optional — You heal and can escape in form — First Aid is a bonus.
Herbalism 1-300Alchemy 1-300Leatherworking 1-300Skinning 1-300
Full mechanics and the 12-profession table: the pairing guide →
What does Forever change for Druid? See the class changes page →