Tavern Bulletin

Find a useful reference, or settle in with something that catches your eye.

Screenshot: Blizzard Entertainment · Lordaeron
2026-10-08Tavern BulletinRogue and Warlock Deep Dive: Every Change in Forever's Third Class BreakdownForever's third deep dive: Rogue poisons stack with weapon enchants, one-handed axes arrive and Mutilate becomes the 21-point gold talent; Warlocks get Banes, pet stat scaling and the new 31-point Demonic Pact.2026-10-07Tavern BulletinWoW Forever CN Beta Is Live: 8 Things to Know Before You Log InThe CN beta for WoW: Forever is live. One WoW sub-account per Battle.net, launch-day queues over an hour, and character creation hiccups at open are all expected. This guide rounds up the login limits, the wipe rules, the official launch events, the RMT red line, and the first things worth doing in game — plus the timeline that connects the beta to the November 5 launch.2026-10-07Tavern BulletinCN Beta Roundup: Is a WoW Token Coming? Starter-Zone Quests Still BuggedTwo days into the CN wiped beta, two topics dominate: a WoW Token has appeared in the auction house marked "currently unavailable" — a month after the associate game director said there were no plans for one — and testers have found uncompletable quests in both the Skyborne and tauren starting zones, with some dialogs still in English. This post untangles the token backstory, the starter-zone bug situation, and what the international 10-01 build already fixed, plus a timeline and the right way to report bugs during the test.2026-10-04Tavern BulletinCN Beta Pre-download Is Live: Testing Starts October 6, Global Launch November 5The Chinese server's official announcement confirms Beta testing from October 6 to 26 (wipe test, eligibility required), pre-download now open via Battle.net or the website client, and the global launch on November 5.2026-10-04Tavern BulletinPriest and Warrior Deep Dive: Every Change in Forever's Second Class BreakdownBlizzard's second class deep dive: every Priest gains Fear Ward and Devouring Plague at 20 with racial spells reworked, while Warriors get a new Rage formula, stance-friendly Thunder Clap and separate defensive cooldowns.2026-10-04Tavern BulletinHunter and Druid Deep Dive: Every Change in Forever's First Class BreakdownBlizzard's first class deep dive lists every Hunter and Druid change: Aimed Shot becomes a level-20 baseline ability, pets scale with gear, traps work in combat, and Druid shapeshifting opens up potions, enchants and racial spells.2026-09-29Tavern BulletinForever in a Day: Gold Buyers Face Action, a Mega Dungeon Tease, and a Make-A-Wish Quest's ReturnBetween the evening of Sep 28 and the morning of Sep 29, Forever news landed fast on Wowhead: Blizzard will start actioning gold buyers (not just sellers), Josh Greenfield teased a BRD-style mega dungeon, a new dungeon deep dive is coming at PAX Aus, the druid cat form quest bug was fixed within a day, and the fan-favorite Make-A-Wish quest is on its way back. One post covers it all.2026-09-28Tavern BulletinTalent Respecs for 1 Silver: This Week's Forever Beta Dev NotesThis week's beta update temporarily cuts the most-requested price: the first respec costs 1 silver and repeated respecs within an hour cap at 5 gold. The retail Cooldown Manager arrives with five classes in the first wave, plus a batch of under-the-hood fixes including a memory leak and Mac display issues.2026-09-28Tavern BulletinForever Beta Class Tuning: Holy Strike Buffs, Wrath +50%, Gnome Racial Nerfed HardA roundup of this week's beta build datamine and official notes: druid Wrath base damage up about 50%, paladin Holy Strike damage up at every rank, mage Hot Streak window extended — and the gnome racial Eureka! takes the biggest hit, its cost reduction slashed from up to 50% to a flat 10%. Druids can now also use consumables while shapeshifted.2026-09-28Tavern BulletinGroup Quest Farming Without the RNG: Forever's Quest Drop ProtectionThe classic group tragedy — 'he's 8/10, I'm 1/10' — finally has an official answer in Forever: quest drops now rotate more evenly between party members. Developer Josh Greenfield explains the thinking: keep the vanilla grind, but encourage people to group up and make friends.2026-09-28Tavern BulletinForever Beta Is Packed: Population Cap Raised Again, Queue Bug FixedGame director Holly Longdale confirmed the beta population cap has been raised yet again, and the re-queue-after-disconnect bug is fixed. Meanwhile classic raid populations dip as testing moves on, and 0.18% of rule-breaking character names were banned in beta. One post covers the whole beta ecosystem.2026-09-27Tavern BulletinWoW Forever vs Vanilla 60: What's NewWhat did Forever actually change? A full dig through the client data answers it: an early pass miscounted 105 custom abilities, and the corrected tally is just 16 true additions — half of them hunter pet skills. Includes the complete spell list, the re-issued skills and the talent redesign log.