Profession preview | Based on client build 1.60.1.70245, compiled on 9 October 2026. Not tested in-game. This evidence excludes hotfixes and some encrypted records; actual availability and behavior require in-game confirmation.
The usage description says the Tanning Rack allows specific materials to be made and provides all the benefits of a Camp Tent. It requires a nearby campfire and can replace an existing Camp Tent.〔1〕
Why it is worth watching
For leatherworkers, this suggests an intermediate processing route worth investigating: raw materials may pass through a workstation before being used in finished goods. A complete mapping of the materials involved is not yet available. "Make specific materials" does not mean every advanced Leatherworking recipe requires it, nor does it establish an increase in crafting quantity.〔2〕
Conditions supported by the current data
- Profession: Leatherworking
- Item usage requirement: Leatherworking 140
These item usage conditions are not recipe learning requirements. The learning route still needs to be checked.〔3〕
What to test next
- Which materials can only be processed near the Tanning Rack?
- How do rest-related effects behave after replacing the tent?
- What are the recipe sources, material yields and conditions for other players to use it?
These are targets for the next round of testing, not confirmed acquisition or usage rules.〔2〕
Crafting materials
| Material | Recipe quantity |
|---|---|
| Medium Leather | 5 |
| Fine Thread | 3 |
| Simple Wood | 2 |
Quantities follow the current recipe record. The actual output per craft still needs to be checked.〔4〕
Sources
- Client build 70245: Tanning Rack (spell 1263031), profession association and effect text
- Editorial preview interpretation within this evidence set; no in-game testing
- Client build 70245: Tanning Rack, item conditions and profession
- Client build 70245: Tanning Rack, reagent records