Profession preview | Based on client build 1.60.1.70245, compiled on 9 October 2026. Not tested in-game. This evidence excludes hotfixes and some encrypted records; actual availability and behavior require in-game confirmation.
The Sewing Machine is associated with Leatherworking in this catalog. Its description places a machine for recipes that require it and provides all the benefits of a Camp Tent. It requires a campfire and can replace a Camp Tent.〔1〕
Why it is worth watching
This discovery cannot be classified by name alone. The first questions are what leatherworkers can learn and which recipes call for the machine; its relationship with Tailoring can then be examined. The Undead Engine in its materials is another lead, but neither its source nor its actual use can be inferred from its name. For players planning to develop Leatherworking over time, workstation requirements may be as useful to investigate in advance as equipment recipes.〔2〕
Conditions supported by the current data
- Profession: Leatherworking
- Item usage requirement: Leatherworking 300
These item usage conditions are not recipe learning requirements. The learning route still needs to be checked.〔3〕
What to test next
- Which Leatherworking recipes specify the Sewing Machine as a requirement?
- Can characters with other professions also use this facility?
- How are the Undead Engine and the machine blueprint actually obtained?
These are targets for the next round of testing, not confirmed acquisition or usage rules.〔2〕
Crafting materials
| Material | Recipe quantity |
|---|---|
| Undead Engine | 1 |
| Rugged Leather | 5 |
| Rune Thread | 1 |
Quantities follow the current recipe record. The actual output per craft still needs to be checked.〔4〕
Sources
- Client build 70245: Sewing Machine (spell 1263079), profession association and effect text
- Editorial preview interpretation within this evidence set; no in-game testing
- Client build 70245: Sewing Machine, item conditions and profession
- Client build 70245: Sewing Machine, reagent records