The talent planner is synced with the game client; of the 27 archived builds, 10 carry over unchanged and 17 need retuning after the launch-week reworks. This piece gives a reference code for each of the 17 — all passing engine validation (51-point cap, row gates, prerequisite chains, replay-consistent) — with per-build change notes.

Three scope lines: reference ≠ optimal — these are editorial retunes grounded in the official notes and the new trees; originals stay untouched — build pages keep the original codes with migration checks; valid ≠ recommended — the engine only guarantees the points fit, not the performance.

How to use

Open the talent planner, pick a class and paste a code; or open any build page for the original-vs-new migration check.

The 17 reference codes

Arms Warrior (warrior/arms)

Reference code: 05323213032215201-055501

Improved Cleave and Boundless Rage were removed and Bloodthrill dropped to 2; the 9 freed points go to Improved Tactical Mastery (3, the new prerequisite), Anger Management, Lingering Rage and Furious Precision.

Changes: Bloodthrill 5→2; Improved Cleave removed (3); Boundless Rage removed (3); +Improved Tactical Mastery 3; +Anger Management 1; +Lingering Rage 5.

Paste into the talent planner; the build page keeps the original code side by side.

Fury Warrior (warrior/fury)

Reference code: 053202-053501355122100231

Same removals plus Flurry capped at 3; 7 points to Lingering Rage 3, Reckless Swings (the new health-for-rage talent), Improved Whirlwind +1 and Improved Execute 2.

Changes: Improved Cleave removed (2); Boundless Rage removed (3); Flurry 5→3; +Lingering Rage 3; +Reckless Swings 1; +Improved Whirlwind 1; +Improved Execute 2.

Paste into the talent planner; the build page keeps the original code side by side.

Protection Warrior (warrior/protection)

Reference code: 050202--255533120301021351

Toughness carries a new spell identity in the new tree (same-name reallocation, same semantics); 5 points into Iron Will — the protection skeleton is otherwise unchanged.

Changes: Toughness removed (5); +Iron Will 5.

Paste into the talent planner; the build page keeps the original code side by side.

Holy Paladin (paladin/holy)

Reference code: 52323215222121251-55

Full retune: Divine Intellect moved to Protection row 1 and the Holy tree gained Oath of Light / Boundless Light. The oath system replaces the old Voice of Truth / Reverence 3 / Divine Precision 3 filler; the Protection sub-spec becomes Redoubt + Divine Intellect — the sturdiest 10-point combo under the new row gates.

Changes: full retune.

Paste into the talent planner; the build page keeps the original code side by side.

Protection Paladin (paladin/protection)

Reference code: -05302132513521531-54

Improved Seal of Fury and One-Handed Weapon Specialization were removed, Shield Specialization capped at 2 and Iron Creed at 3; 6 points to Stoicism (new), Shieldsworn (new 31-point capstone) and Improved Hammer of Justice.

Changes: Improved Seal of Fury removed (1); Shield Specialization 3→2; One-Handed Weapon Specialization removed (2); Iron Creed 5→3; +Stoicism 2; +Shieldsworn 1; +Improved Hammer of Justice 3.

Paste into the talent planner; the build page keeps the original code side by side.

Retribution Paladin (paladin/retribution)

Reference code: 25003-2-55233301020321351

Conviction capped at 3, Crusade and Instrument of Law removed; 6 points to Turn Evil (new), Eye for an Eye and Champion of the Light to full. Unsealed Wrath succeeds Twist of Light via remapping (prerequisite now the Seal of Command chain).

Changes: Conviction 5→3; Crusade removed (2); Instrument of Law removed (2); +Turn Evil 2; +Eye for an Eye 2; +Champion of the Light 2.

Paste into the talent planner; the build page keeps the original code side by side.

Assassination Rogue (rogue/assassination)

Reference code: 00532321251551231--0320032

Murder removed, Lethality/Seal Fate capped at 2/3; 7 points to Relentless Strikes to full, Improved Expose Armor, Blood Splatter (new), Venom (new) and Mutilate (new spell identity).

Changes: Murder removed (2); Lethality 5→2; Mutilate removed (1); Seal Fate 5→3; Venom removed (1); +Relentless Strikes 4; +Improved Expose Armor 2; +Blood Splatter 1; +Venom 1; +Mutilate 1.

Paste into the talent planner; the build page keeps the original code side by side.

Combat Rogue (rogue/combat)

Reference code: 025303-3243330210212321501

Murder removed and Dual Wield Specialization capped at 2; 5 points to Deflection 3 + Riposte (new prerequisite chain) and Lightning Reflexes +1.

Changes: Murder removed (2); Dual Wield Specialization 5→2; +Deflection 3; +Riposte 1; +Lightning Reflexes 1.

Paste into the talent planner; the build page keeps the original code side by side.

Subtlety Rogue (rogue/subtlety)

Reference code: 0253001--332233231321221151

Murder, Cutthroat and Thousand Cuts removed, Camouflage/Quick Getaway capped; 12 points to Boot Knife (new), Death Mark (new 31-point capstone), Elusiveness, Setup and Vigor +1.

Changes: Murder removed (1); Camouflage 5→3; Quick Getaway 5→2; Cutthroat removed (5); Thousand Cuts removed (1); +Boot Knife 5; +Death Mark 1; +Elusiveness 2; +Setup 3; +Vigor 1.

Paste into the talent planner; the build page keeps the original code side by side.

Holy Priest (priest/holy)

Reference code: 52500000003-03505003232121531

Binding Heal left the skill lines (Nov 3 notes); the point moves to Holy Binding (new node, same row).

Changes: Binding Heal removed (1); +Holy Binding 1.

Paste into the talent planner; the build page keeps the original code side by side.

Elemental Shaman (shaman/elemental)

Reference code: 5530331300001351-0550330101

Lava Burst was removed (Nov 2 notes); the point moves to Lightning Mastery (new 31-point capstone).

Changes: Lava Burst removed (1); +Lightning Mastery 1.

Paste into the talent planner; the build page keeps the original code side by side.

Arcane Mage (mage/arcane)

Reference code: 250025203120301531--05353

Arcane Focus removed, Elemental Precision renamed Precision and capped at 3; 7 points to Magic Absorption, Arcane Shielding, Missile Barrage +1 and Frostbite +2.

Changes: Arcane Focus removed (5); Precision 5→3; +Magic Absorption 2; +Arcane Shielding 2; +Missile Barrage 1; +Frostbite 2.

Paste into the talent planner; the build page keeps the original code side by side.

Fire Mage (mage/fire)

Reference code: 230005101-35523301230133131

Arcane Focus removed and Fire Power capped at 3; 7 points to Improved Channeling (row-gate filler), Improved Fire Blast, Arcane Impact and Missile Barrage.

Changes: Arcane Focus removed (5); Fire Power 5→3; +Improved Channeling 3; +Improved Fire Blast 2; +Arcane Impact 1; +Missile Barrage 1.

Paste into the talent planner; the build page keeps the original code side by side.

Frost Mage (mage/frost)

Reference code: 23002500302--053502030121301251

Arcane Focus and Piercing Ice removed, Precision capped at 3; 10 points to Improved Channeling, Arcane Impact (row-gate filler), Magic Absorption and Arcane Shielding.

Changes: Arcane Focus removed (5); Precision 5→3; Piercing Ice removed (3); +Improved Channeling 3; +Arcane Impact 3; +Magic Absorption 2; +Arcane Shielding 2.

Paste into the talent planner; the build page keeps the original code side by side.

Affliction Warlock (warlock/affliction)

Reference code: 25502303135201351-0350002

Malediction was removed; 5 points into Malevolence (new row-3 talent boosting Lash of Pain crit).

Changes: Malediction removed (5); +Malevolence 5.

Paste into the talent planner; the build page keeps the original code side by side.

Feral Druid (druid/feral)

Reference code: -55230132123112125011-55

King of the Jungle and Berserk were removed (Nov 3: Primal Bite succeeds Berserk, already remapped); 4 points to Lacerate, Predatory Discipline, Shifting Power (new capstone option) and Thick Hide +1.

Changes: King of the Jungle removed (3); Berserk removed (1); +Lacerate 1; +Predatory Discipline 1; +Shifting Power 1; +Thick Hide 1.

Paste into the talent planner; the build page keeps the original code side by side.

Restoration Druid (druid/restoration)

Reference code: 5032--5053035153113051

Gift of the Earthmother was removed (Nov 3: Bloom succeeds it); the point moves to Bloom (new row-3 talent).

Changes: Gift of the Earthmother removed (1); +Bloom 1.

Paste into the talent planner; the build page keeps the original code side by side.

Sources

  • Mapping and validation: the site migration pipeline (spell-identity mapping + validateTalentSpec), the same engine shown on build pages;
  • Official basis for removals/additions: the Nov 3, 2026 development notes (thread 2360696 post 9) and Nov 2 notes; same-batch coverage in our hunter shot report, feral druid piece and paladin changes;
  • Receiver choices are editorial decisions documented per build — compare against the original codes on each build page and adjust freely.