Weaponmaster

70532 · Community data candidate; English source effects below.

  1. Gives your melee weapon attacks a benefit depending on the weapon.

    Axe/Polearm: Increases your
    critical strike chance by 1%.

    Mace/Staff: Your attacks ignore
    3% of your target's armor.

    Sword: Your successful melee
    attacks have a 1% chance to
    trigger an extra attack on the
    target.

  2. Gives your melee weapon attacks a benefit depending on the weapon.

    Axe/Polearm: Increases your
    critical strike chance by 2%.

    Mace/Staff: Your attacks ignore
    6% of your target's armor.

    Sword: Your successful melee
    attacks have a 2% chance to
    trigger an extra attack on the
    target.

  3. Gives your melee weapon attacks a benefit depending on the weapon.

    Axe/Polearm: Increases your
    critical strike chance by 3%.

    Mace/Staff: Your attacks ignore
    9% of your target's armor.

    Sword: Your successful melee
    attacks have a 3% chance to
    trigger an extra attack on the
    target.

  4. Gives your melee weapon attacks a benefit depending on the weapon.

    Axe/Polearm: Increases your
    critical strike chance by 4%.

    Mace/Staff: Your attacks ignore
    12% of your target's armor.

    Sword: Your successful melee
    attacks have a 4% chance to
    trigger an extra attack on the
    target.

  5. Gives your melee weapon attacks a benefit depending on the weapon.

    Axe/Polearm: Increases your
    critical strike chance by 5%.

    Mace/Staff: Your attacks ignore
    15% of your target's armor.

    Sword: Your successful melee
    attacks have a 5% chance to
    trigger an extra attack on the
    target.

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